Files
opensim/OpenSim/Framework/Servers/BaseOpenSimServer.cs
Justin Clark-Casey (justincc) 0d2fd0d914 Make general server stats available on the robust console as well as the simulator console
This means the "show stats" command is now active on the robust console.
2013-06-17 22:39:00 +01:00

162 lines
6.2 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Timers;
using log4net;
using log4net.Appender;
using log4net.Core;
using log4net.Repository;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Monitoring;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using Timer=System.Timers.Timer;
namespace OpenSim.Framework.Servers
{
/// <summary>
/// Common base for the main OpenSimServers (user, grid, inventory, region, etc)
/// </summary>
public abstract class BaseOpenSimServer : ServerBase
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// This will control a periodic log printout of the current 'show stats' (if they are active) for this
/// server.
/// </summary>
private Timer m_periodicDiagnosticsTimer = new Timer(60 * 60 * 1000);
/// <summary>
/// Random uuid for private data
/// </summary>
protected string m_osSecret = String.Empty;
protected BaseHttpServer m_httpServer;
public BaseHttpServer HttpServer
{
get { return m_httpServer; }
}
public BaseOpenSimServer() : base()
{
// Random uuid for private data
m_osSecret = UUID.Random().ToString();
m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
m_periodicDiagnosticsTimer.Enabled = true;
}
/// <summary>
/// Must be overriden by child classes for their own server specific startup behaviour.
/// </summary>
protected virtual void StartupSpecific()
{
StatsManager.SimExtraStats = new SimExtraStatsCollector();
RegisterCommonCommands();
RegisterCommonComponents(Config);
}
protected override void ShutdownSpecific()
{
m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting...");
RemovePIDFile();
base.ShutdownSpecific();
Environment.Exit(0);
}
/// <summary>
/// Provides a list of help topics that are available. Overriding classes should append their topics to the
/// information returned when the base method is called.
/// </summary>
///
/// <returns>
/// A list of strings that represent different help topics on which more information is available
/// </returns>
protected virtual List<string> GetHelpTopics() { return new List<string>(); }
/// <summary>
/// Print statistics to the logfile, if they are active
/// </summary>
protected void LogDiagnostics(object source, ElapsedEventArgs e)
{
StringBuilder sb = new StringBuilder("DIAGNOSTICS\n\n");
sb.Append(GetUptimeReport());
sb.Append(StatsManager.SimExtraStats.Report());
sb.Append(Environment.NewLine);
sb.Append(GetThreadsReport());
m_log.Debug(sb);
}
/// <summary>
/// Performs initialisation of the scene, such as loading configuration from disk.
/// </summary>
public virtual void Startup()
{
StartupSpecific();
TimeSpan timeTaken = DateTime.Now - m_startuptime;
m_log.InfoFormat(
"[STARTUP]: Non-script portion of startup took {0}m {1}s. PLEASE WAIT FOR LOGINS TO BE ENABLED ON REGIONS ONCE SCRIPTS HAVE STARTED.",
timeTaken.Minutes, timeTaken.Seconds);
}
public string osSecret
{
// Secret uuid for the simulator
get { return m_osSecret; }
}
public string StatReport(IOSHttpRequest httpRequest)
{
// If we catch a request for "callback", wrap the response in the value for jsonp
if (httpRequest.Query.ContainsKey("callback"))
{
return httpRequest.Query["callback"].ToString() + "(" + StatsManager.SimExtraStats.XReport((DateTime.Now - m_startuptime).ToString() , m_version) + ");";
}
else
{
return StatsManager.SimExtraStats.XReport((DateTime.Now - m_startuptime).ToString() , m_version);
}
}
}
}