Files
opensim/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
MW 38a800400a Disabled the CheckSum Server as it seems that isn't used by viewer 1.18.
Started to add support for asset uploads over CAPS (the asset is uploaded but seems to come out corrupt). 
Started to cleanup/rewrite the AssetCache.
Fixed bug in MapBlock requests, where data for some regions wasn't being sent.
Renamed PrimData's Texture  to TextureEntry.   
most likely a few other small changes.
2007-06-24 15:24:02 +00:00

271 lines
11 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using Db4objects.Db4o;
using Db4objects.Db4o.Query;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Console;
namespace OpenSim.Storage.LocalStorageDb4o
{
/// <summary>
///
/// </summary>
public class Db4LocalStorage : ILocalStorage
{
private IObjectContainer db;
private string datastore;
public Db4LocalStorage()
{
}
public void Initialise(string dfile)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage Opening " + dfile);
datastore = dfile;
try
{
db = Db4oFactory.OpenFile(datastore);
OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage creation");
}
catch (Exception e)
{
db.Close();
OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage :Constructor - Exception occured");
OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString());
}
}
public void StorePrim(PrimData prim)
{
IObjectSet result = db.Query(new UUIDPrimQuery(prim.FullID));
if (result.Count > 0)
{
//prim already in storage
//so update it
PrimData found = (PrimData)result.Next();
found.PathBegin = prim.PathBegin;
found.PathCurve = prim.PathCurve;
found.PathEnd = prim.PathEnd;
found.PathRadiusOffset = prim.PathRadiusOffset;
found.PathRevolutions = prim.PathRevolutions;
found.PathScaleX = prim.PathScaleX;
found.PathScaleY = prim.PathScaleY;
found.PathShearX = prim.PathShearX;
found.PathShearY = prim.PathShearY;
found.PathSkew = prim.PathSkew;
found.PathTaperX = prim.PathTaperX;
found.PathTaperY = prim.PathTaperY;
found.PathTwist = prim.PathTwist;
found.PathTwistBegin = prim.PathTwistBegin;
found.PCode = prim.PCode;
found.ProfileBegin = prim.ProfileBegin;
found.ProfileCurve = prim.ProfileCurve;
found.ProfileEnd = prim.ProfileEnd;
found.ProfileHollow = prim.ProfileHollow;
found.Position = prim.Position;
found.Rotation = prim.Rotation;
found.TextureEntry = prim.TextureEntry;
db.Set(found);
db.Commit();
}
else
{
//not in storage
db.Set(prim);
db.Commit();
}
}
public void RemovePrim(LLUUID primID)
{
IObjectSet result = db.Query(new UUIDPrimQuery(primID));
if (result.Count > 0)
{
PrimData found = (PrimData)result.Next();
db.Delete(found);
}
}
public void LoadPrimitives(ILocalStorageReceiver receiver)
{
IObjectSet result = db.Get(typeof(PrimData));
OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count);
foreach (PrimData prim in result)
{
receiver.PrimFromStorage(prim);
}
}
public float[] LoadWorld()
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Loading world....");
float[] heightmap = null;
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB");
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading");
MapStorage map = (MapStorage)world_result.Next();
//blank.LandMap = map.Map;
heightmap = map.Map;
}
return heightmap;
}
public void SaveMap(float[] heightmap)
{
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database");
MapStorage map = (MapStorage)world_result.Next();
db.Delete(map);
}
MapStorage map1 = new MapStorage();
map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
db.Set(map1);
db.Commit();
}
public void SaveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
//Old Parcel
ParcelData updateParcel = (ParcelData)result.Next();
updateParcel.AABBMax = parcel.AABBMax;
updateParcel.AABBMin = parcel.AABBMin;
updateParcel.area = parcel.area;
updateParcel.auctionID = parcel.auctionID;
updateParcel.authBuyerID = parcel.authBuyerID;
updateParcel.category = parcel.category;
updateParcel.claimDate = parcel.claimDate;
updateParcel.claimPrice = parcel.claimPrice;
updateParcel.groupID = parcel.groupID;
updateParcel.groupPrims = parcel.groupPrims;
updateParcel.isGroupOwned = parcel.isGroupOwned;
updateParcel.landingType = parcel.landingType;
updateParcel.mediaAutoScale = parcel.mediaAutoScale;
updateParcel.mediaID = parcel.mediaID;
updateParcel.mediaURL = parcel.mediaURL;
updateParcel.musicURL = parcel.musicURL;
updateParcel.localID = parcel.localID;
updateParcel.ownerID = parcel.ownerID;
updateParcel.passHours = parcel.passHours;
updateParcel.passPrice = parcel.passPrice;
updateParcel.parcelBitmapByteArray = (byte[])parcel.parcelBitmapByteArray.Clone();
updateParcel.parcelDesc = parcel.parcelDesc;
updateParcel.parcelFlags = parcel.parcelFlags;
updateParcel.parcelName = parcel.parcelName;
updateParcel.parcelStatus = parcel.parcelStatus;
updateParcel.salePrice = parcel.salePrice;
updateParcel.snapshotID = parcel.snapshotID;
updateParcel.userLocation = parcel.userLocation;
updateParcel.userLookAt = parcel.userLookAt;
db.Set(updateParcel);
}
else
{
db.Set(parcel);
}
db.Commit();
}
public void SaveParcels(ParcelData[] parcel_data)
{
MainLog.Instance.Notice("Parcel Backup: Saving Parcels...");
int i;
for (i = 0; i < parcel_data.GetLength(0); i++)
{
SaveParcel(parcel_data[i]);
}
MainLog.Instance.Notice("Parcel Backup: Parcel Save Complete");
}
public void RemoveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
db.Delete(result[0]);
}
db.Commit();
}
public void RemoveAllParcels()
{
MainLog.Instance.Notice("Parcel Backup: Removing all parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
foreach (ParcelData parcelData in result)
{
RemoveParcel(parcelData);
}
}
}
public void LoadParcels(ILocalStorageParcelReceiver recv)
{
MainLog.Instance.Notice("Parcel Backup: Loading Parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
MainLog.Instance.Notice("Parcel Backup: Parcels exist in database.");
foreach (ParcelData parcelData in result)
{
recv.ParcelFromStorage(parcelData);
}
}
else
{
MainLog.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel.");
recv.NoParcelDataFromStorage();
}
MainLog.Instance.Notice("Parcel Backup: Parcels Restored");
}
public void ShutDown()
{
db.Commit();
db.Close();
}
}
}