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opensim
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20b50489c0d57a5e3335c8329ba0133cfa7b7f8d
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MW
20b50489c0
Can now create some new empty inventory items (like notecards and scripts) from the create menu in the inventory window. Although currently you can't update/edit them (and have those changes saved).
2007-08-14 17:48:25 +00:00
..
AssetCache.cs
Making sure my local working copy is in sync with svn before I start the job of enabling the new SceneObject classes.
2007-08-09 12:59:42 +00:00
AssetTransactionManager.cs
Start of the OpenSim library , for now only contains a few textures.
2007-07-25 18:19:38 +00:00
AssetTransactions.cs
Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
2007-08-14 17:29:15 +00:00
CachedUserInfo.cs
Can now create some new empty inventory items (like notecards and scripts) from the create menu in the inventory window. Although currently you can't update/edit them (and have those changes saved).
2007-08-14 17:48:25 +00:00
InventoryFolder.cs
Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite).
2007-08-14 13:54:46 +00:00
LibraryRootFolder.cs
Deleted some unused code.
2007-08-13 13:37:50 +00:00
UserProfileCache.cs
Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
2007-08-14 17:29:15 +00:00