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2115c03060d9ea7aaaee29bbe5e42480472d2bcd
opensim
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OpenSim
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History
Teravus Ovares
919118f0ef
* fix for Bug 563
...
* fix for ODE geoms not getting disposed of properly when resizing.
2007-11-06 17:19:10 +00:00
..
Application
* Added better logging to AssetCache
2007-11-06 11:10:45 +00:00
ClientStack
* Substituted som 'GenericCall' with Action<>
2007-11-05 14:38:58 +00:00
Communications
Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages).
2007-11-05 13:58:44 +00:00
Environment
* Substituted som 'GenericCall' with Action<>
2007-11-05 14:38:58 +00:00
Examples
/SimpleApp
* Added better logging to AssetCache
2007-11-06 11:10:45 +00:00
ExtensionsScriptModule
* Diuerse beavtificatems
2007-11-01 19:19:05 +00:00
Physics
* fix for Bug 563
2007-11-06 17:19:10 +00:00
ScriptEngine
ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.
2007-11-01 19:27:03 +00:00
Storage
Thank you, Teravus for: Solution for 'after using physical prim with MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX.
2007-11-05 04:33:06 +00:00
Terrain.BasicTerrain
* Diuerse beavtificatems
2007-11-01 19:19:05 +00:00