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24b35b7e9375924a7fc0532ffbc12fe2dae622bb
opensim
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OpenSim
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Region
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Melanie
24b35b7e93
Merge branch 'ubitwork' into avination
...
Conflicts: OpenSim/Region/Framework/Scenes/CollisionSounds.cs
2012-05-17 22:29:44 +02:00
..
Application
Merge branch 'master' into careminster
2012-03-25 20:07:43 +01:00
ClientStack
udp transfer: make number packets estimation coerent with number actually sent. Use the safer lower max packet size defined in os source (600) and not OMV one (1100).
2012-05-17 13:13:31 +01:00
CoreModules
Preserve attachment rotation on objects rezzed via a script. Makes toasters
2012-05-02 00:29:56 +02:00
DataSnapshot
Datasnapshot: added "secret" to the registration/deregistration query so that data providers can verify authenticity if they want.
2012-03-13 08:06:30 -07:00
Framework
Merge branch 'ubitwork' into avination
2012-05-17 22:29:44 +02:00
OptionalModules
TEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc
2012-05-12 15:27:37 +01:00
Physics
ubitODE: if stopped having collisions do report zero colisions once, so collision_end event can be triggered. Changed reports rate to the requested rate and not full ode rate.
2012-05-15 15:45:01 +01:00
RegionCombinerModule
Merge branch 'master' into careminster
2012-03-11 02:29:43 +00:00
ReplaceableModules
…
ScriptEngine
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
UserStatistics
Call Dispose() via using() on SqliteCommands in WebStatsModule after use.
2012-02-28 22:54:21 +00:00