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254008cd1fe8d76c1eb7f2aeb2e8e55d923f2e4e
opensim/OpenSim/Capabilities/Handlers/FetchInventory
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UbitUmarov 371c9dd2af bad merge?
2015-09-01 14:54:35 +01:00
..
Tests
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
2015-08-08 12:12:50 -07:00
FetchInvDescHandler.cs
Eliminated several warnings
2015-07-31 18:13:39 +03:00
FetchInvDescServerConnector.cs
Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
2015-06-03 17:42:41 -07:00
FetchInventory2Handler.cs
bad merge?
2015-09-01 14:54:35 +01:00
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