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381 lines
17 KiB
C#
381 lines
17 KiB
C#
/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Globalization;
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using System.Net;
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using System.Web;
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using System.IO;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Utilities;
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using libsecondlife;
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namespace OpenSim.RegionServer
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{
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public class RegionInfo : RegionInfoBase
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{
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//following should be removed and the GenericConfig object passed around,
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//so each class (AssetServer, GridServer etc) can access what config data they want
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public string AssetURL = "http://127.0.0.1:8003/";
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public string AssetSendKey = "";
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public string GridURL = "";
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public string GridSendKey = "";
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public string GridRecvKey = "";
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public string UserURL = "";
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public string UserSendKey = "";
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public string UserRecvKey = "";
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private bool isSandbox;
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public string MasterAvatarFirstName = "";
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public string MasterAvatarLastName = "";
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public string MasterAvatarSandboxPassword = "";
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public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero;
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public string DataStore;
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public RegionInfo()
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{
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}
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public void SaveToGrid()
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{
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//we really want to keep any server connection code out of here and out of the code code
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// and put it in the server connection classes (those inheriting from IGridServer etc)
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string reqtext;
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reqtext = "<Root>";
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reqtext += "<authkey>" + this.GridSendKey + "</authkey>";
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reqtext += "<sim>";
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reqtext += "<uuid>" + this.SimUUID.ToString() + "</uuid>";
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reqtext += "<regionname>" + this.RegionName + "</regionname>";
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reqtext += "<sim_ip>" + this.IPListenAddr + "</sim_ip>";
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reqtext += "<sim_port>" + this.IPListenPort.ToString() + "</sim_port>";
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reqtext += "<region_locx>" + this.RegionLocX.ToString() + "</region_locx>";
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reqtext += "<region_locy>" + this.RegionLocY.ToString() + "</region_locy>";
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reqtext += "<estate_id>1</estate_id>";
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reqtext += "</sim>";
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reqtext += "</Root>";
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byte[] reqdata = (new System.Text.ASCIIEncoding()).GetBytes(reqtext);
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string newpath = "";
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if (this.GridURL.EndsWith("/"))
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{
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newpath = this.GridURL + "sims/";
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}
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else
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{
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newpath = this.GridURL + "/sims/";
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}
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WebRequest GridSaveReq = WebRequest.Create(newpath + this.SimUUID.ToString());
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GridSaveReq.Method = "POST";
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GridSaveReq.ContentType = "application/x-www-form-urlencoded";
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GridSaveReq.ContentLength = reqdata.Length;
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Stream stOut = GridSaveReq.GetRequestStream();
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stOut.Write(reqdata, 0, reqdata.Length);
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stOut.Close();
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WebResponse gridresp = GridSaveReq.GetResponse();
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StreamReader stIn = new StreamReader(gridresp.GetResponseStream(), Encoding.ASCII);
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string GridResponse = stIn.ReadToEnd();
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stIn.Close();
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gridresp.Close();
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OpenSim.Framework.Console.MainConsole.Instance.Verbose("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse);
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}
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public void InitConfig(bool sandboxMode, IGenericConfig configData)
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{
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this.isSandbox = sandboxMode;
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try
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{
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// Sim UUID
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string attri = "";
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attri = configData.GetAttribute("SimUUID");
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if (attri == "")
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{
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this.SimUUID = LLUUID.Random();
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configData.SetAttribute("SimUUID", this.SimUUID.ToString());
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}
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else
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{
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this.SimUUID = new LLUUID(attri);
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}
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// Sim name
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attri = "";
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attri = configData.GetAttribute("SimName");
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if (attri == "")
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{
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this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Simulator Name", "OpenSim Island");
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configData.SetAttribute("SimName", this.RegionName);
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}
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else
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{
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this.RegionName = attri;
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}
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// Sim/Grid location X
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attri = "";
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attri = configData.GetAttribute("SimLocationX");
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if (attri == "")
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{
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string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location X", "997");
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configData.SetAttribute("SimLocationX", location);
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this.RegionLocX = (uint)Convert.ToUInt32(location);
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}
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else
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{
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this.RegionLocX = (uint)Convert.ToUInt32(attri);
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}
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// Sim/Grid location Y
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attri = "";
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attri = configData.GetAttribute("SimLocationY");
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if (attri == "")
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{
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string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location Y", "996");
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configData.SetAttribute("SimLocationY", location);
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this.RegionLocY = (uint)Convert.ToUInt32(location);
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}
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else
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{
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this.RegionLocY = (uint)Convert.ToUInt32(attri);
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}
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// Local storage datastore
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attri = "";
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attri = configData.GetAttribute("Datastore");
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if (attri == "")
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{
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string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Filename for local world storage", "localworld.yap");
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configData.SetAttribute("Datastore", datastore);
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this.DataStore = datastore;
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}
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else
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{
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this.DataStore = attri;
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}
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//Sim Listen Port
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attri = "";
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attri = configData.GetAttribute("SimListenPort");
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if (attri == "")
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{
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string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: UDP port for client connections", "9000");
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configData.SetAttribute("SimListenPort", port);
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this.IPListenPort = Convert.ToInt32(port);
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}
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else
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{
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this.IPListenPort = Convert.ToInt32(attri);
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}
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//Sim Listen Address
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attri = "";
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attri = configData.GetAttribute("SimListenAddress");
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if (attri == "")
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{
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this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: IP Address to listen on for client connections", "127.0.0.1");
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configData.SetAttribute("SimListenAddress", this.IPListenAddr);
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}
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else
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{
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// Probably belongs elsewhere, but oh well.
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if (attri.Trim().StartsWith("SYSTEMIP"))
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{
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string localhostname = System.Net.Dns.GetHostName();
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System.Net.IPAddress[] ips = System.Net.Dns.GetHostAddresses(localhostname);
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try
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{
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this.IPListenAddr = ips[0].ToString();
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}
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catch (Exception e)
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{
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e.ToString();
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this.IPListenAddr = "127.0.0.1"; // Use the default if we fail
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}
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}
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else
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{
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this.IPListenAddr = attri;
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}
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}
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// Terrain Default File
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attri = "";
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attri = configData.GetAttribute("TerrainFile");
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if (attri == "")
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{
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this.estateSettings.terrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32");
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configData.SetAttribute("TerrainFile", this.estateSettings.terrainFile);
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}
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else
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{
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this.estateSettings.terrainFile = attri;
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}
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attri = "";
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attri = configData.GetAttribute("TerrainMultiplier");
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if (attri == "")
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{
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string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0");
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this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture);
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configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString());
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}
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else
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{
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this.estateSettings.terrainMultiplier = Convert.ToDouble(attri);
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}
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attri = "";
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attri = configData.GetAttribute("MasterAvatarFirstName");
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if (attri == "")
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{
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this.MasterAvatarFirstName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: First name of Master Avatar", "Test");
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configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
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}
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else
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{
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this.MasterAvatarFirstName = attri;
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}
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attri = "";
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attri = configData.GetAttribute("MasterAvatarLastName");
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if (attri == "")
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{
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this.MasterAvatarLastName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Last name of Master Avatar", "User");
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configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
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}
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else
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{
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this.MasterAvatarLastName = attri;
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}
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if (isSandbox) //Sandbox Mode Settings
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{
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attri = "";
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attri = configData.GetAttribute("MasterAvatarSandboxPassword");
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if (attri == "")
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{
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this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("SANDBOX MODE SETTING: Password of Master Avatar", "test");
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configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
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}
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else
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{
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this.MasterAvatarSandboxPassword = attri;
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}
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}
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else //Grid Mode Settings
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{
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//shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object
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//Grid Server URL
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attri = "";
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attri = configData.GetAttribute("GridServerURL");
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if (attri == "")
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{
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this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Grid server URL", "http://127.0.0.1:8001/");
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configData.SetAttribute("GridServerURL", this.GridURL);
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}
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else
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{
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this.GridURL = attri;
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}
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//Grid Send Key
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attri = "";
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attri = configData.GetAttribute("GridSendKey");
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if (attri == "")
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{
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this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to send to grid server", "null");
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configData.SetAttribute("GridSendKey", this.GridSendKey);
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}
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else
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{
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this.GridSendKey = attri;
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}
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//Grid Receive Key
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attri = "";
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attri = configData.GetAttribute("GridRecvKey");
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if (attri == "")
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{
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this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to expect from grid server", "null");
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configData.SetAttribute("GridRecvKey", this.GridRecvKey);
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}
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else
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{
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this.GridRecvKey = attri;
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}
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attri = "";
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attri = configData.GetAttribute("AssetServerURL");
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if (attri == "")
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{
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this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Asset server URL", "http://127.0.0.1:8003/");
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configData.SetAttribute("AssetServerURL", this.AssetURL);
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}
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else
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{
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this.AssetURL = attri;
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}
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}
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this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
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if (!this.isSandbox)
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{
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this.SaveToGrid();
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}
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configData.Commit();
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.Warn("Config.cs:InitConfig() - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString());
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}
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OpenSim.Framework.Console.MainConsole.Instance.Verbose("Simulator Settings Loaded");
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/* MainConsole.Instance.Notice("UUID: " + this.SimUUID.ToStringHyphenated());
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MainConsole.Instance.Notice("Name: " + this.RegionName);
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MainConsole.Instance.Notice("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
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MainConsole.Instance.Notice("Region Handle: " + this.RegionHandle.ToString());
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MainConsole.Instance.Notice("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
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MainConsole.Instance.Notice("Sandbox Mode? " + isSandbox.ToString());
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MainConsole.Instance.Notice("Asset URL: " + this.AssetURL);
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MainConsole.Instance.Notice("Asset key: " + this.AssetSendKey);
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MainConsole.Instance.Notice("Grid URL: " + this.GridURL);
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MainConsole.Instance.Notice("Grid key: " + this.GridSendKey); */
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}
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}
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}
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