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26c5b329886e3bbf81e2c853ef2fc6d648ad5273
opensim
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OpenSim
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Region
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ScriptEngine
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Shared
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Instance
History
UbitUmarov
ea47b03625
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
..
ScriptInstance.cs
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
ScriptSerializer.cs
Apply last two patches from
http://opensimulator.org/mantis/view.php?id=3522
2010-02-12 23:13:35 +00:00