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27b5fad56dbf94888d93656373a0350752396295
opensim
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OpenSim
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lbsa71
27b5fad56d
* Removed AssetNotFound as it crashes client
...
* Fixed introduced bugs in ScenePresence
2007-10-29 12:59:04 +00:00
..
Interfaces
normalized line endings
2007-10-29 07:57:38 +00:00
LandManagement
* Made EstateSetting static since there's only one instance, and we only need to create it once
2007-10-22 17:55:49 +00:00
Modules
Started the process of cleaning up AssetCache and moving most of the code into modules. Have moved TextureRequest handling (from the client) to a module. But even though to start with I just did a little bit of cleaning up of the existing code, it doesn't seem to work as good as the old code so I need to spend more time on it. So for now am committing my changes but with them not in use. So for now all Texture and asset requests are still handled by the old code in AssetCache.
2007-10-29 09:51:23 +00:00
Scenes
* Removed AssetNotFound as it crashes client
2007-10-29 12:59:04 +00:00
Types
get rid of all the ^M line endings
2007-10-19 20:28:18 +00:00
EstateManager.cs
* Made EstateSetting static since there's only one instance, and we only need to create it once
2007-10-22 17:55:49 +00:00
ModuleLoader.cs
* ModuleLoader: Privatized some too-public fields
2007-10-29 11:54:31 +00:00
PermissionManager.cs
* Fix for issue#514 - Sim crash when editing near terrain edge.
2007-10-23 14:22:20 +00:00
StorageManager.cs
* Applied patch
#418
: copyright-r2012.patch - some errors, but got most thru
2007-10-15 07:10:21 +00:00