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288baaecaf4933568c53fc052314599d1520bbed
opensim
/
OpenSim
/
Region
/
CoreModules
/
World
/
Terrain
History
SignpostMarv
e916b1399f
formatting
2012-08-27 23:39:18 +01:00
..
Effects
move ChannelDigger from its own project into the main terrain module with the rest of the effects
2010-07-30 20:34:14 +01:00
FileLoaders
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
2012-07-11 22:54:22 +01:00
FloodBrushes
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
PaintBrushes
Thanks Michelle Argus for Mantis
#0003742
: Terrain editor - Flatten tool lowers Land
2009-06-18 23:02:12 +00:00
Tests
* Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
2009-08-07 18:40:56 -04:00
ITerrainFloodEffect.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
ITerrainLoader.cs
terrain save-tile extensions Signed-off-by: Garmin Kawaguichi <garmin.kawaguichi@magalaxie.com>
2012-04-03 20:06:03 +01:00
ITerrainPaintableEffect.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
TerrainException.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
TerrainModule.cs
formatting
2012-08-27 23:39:18 +01:00