Files
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
Melanie 6a2b673fca Remove the return value from llGiveMoney and add llTransferLindenDollars. Also
make llGiveMoney async so the script thread is not held up waiting for comms
to an external server.
2013-01-23 19:45:36 +00:00

1987 lines
55 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass : MarshalByRefObject
{
public ILSL_Api m_LSL_Functions;
public void ApiTypeLSL(IScriptApi api)
{
if (!(api is ILSL_Api))
return;
m_LSL_Functions = (ILSL_Api)api;
}
public void state(string newState)
{
m_LSL_Functions.state(newState);
}
//
// Script functions
//
public LSL_Integer llAbs(int i)
{
return m_LSL_Functions.llAbs(i);
}
public LSL_Float llAcos(double val)
{
return m_LSL_Functions.llAcos(val);
}
public void llAddToLandBanList(string avatar, double hours)
{
m_LSL_Functions.llAddToLandBanList(avatar, hours);
}
public void llAddToLandPassList(string avatar, double hours)
{
m_LSL_Functions.llAddToLandPassList(avatar, hours);
}
public void llAdjustSoundVolume(double volume)
{
m_LSL_Functions.llAdjustSoundVolume(volume);
}
public void llAllowInventoryDrop(int add)
{
m_LSL_Functions.llAllowInventoryDrop(add);
}
public LSL_Float llAngleBetween(LSL_Rotation a, LSL_Rotation b)
{
return m_LSL_Functions.llAngleBetween(a, b);
}
public void llApplyImpulse(LSL_Vector force, int local)
{
m_LSL_Functions.llApplyImpulse(force, local);
}
public void llApplyRotationalImpulse(LSL_Vector force, int local)
{
m_LSL_Functions.llApplyRotationalImpulse(force, local);
}
public LSL_Float llAsin(double val)
{
return m_LSL_Functions.llAsin(val);
}
public LSL_Float llAtan2(double x, double y)
{
return m_LSL_Functions.llAtan2(x, y);
}
public void llAttachToAvatar(int attachment)
{
m_LSL_Functions.llAttachToAvatar(attachment);
}
public LSL_Key llAvatarOnSitTarget()
{
return m_LSL_Functions.llAvatarOnSitTarget();
}
public LSL_Key llAvatarOnLinkSitTarget(int linknum)
{
return m_LSL_Functions.llAvatarOnLinkSitTarget(linknum);
}
public LSL_Rotation llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up)
{
return m_LSL_Functions.llAxes2Rot(fwd, left, up);
}
public LSL_Rotation llAxisAngle2Rot(LSL_Vector axis, double angle)
{
return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
}
public LSL_Integer llBase64ToInteger(string str)
{
return m_LSL_Functions.llBase64ToInteger(str);
}
public LSL_String llBase64ToString(string str)
{
return m_LSL_Functions.llBase64ToString(str);
}
public void llBreakAllLinks()
{
m_LSL_Functions.llBreakAllLinks();
}
public void llBreakLink(int linknum)
{
m_LSL_Functions.llBreakLink(linknum);
}
public LSL_Integer llCeil(double f)
{
return m_LSL_Functions.llCeil(f);
}
public void llClearCameraParams()
{
m_LSL_Functions.llClearCameraParams();
}
public void llCloseRemoteDataChannel(string channel)
{
m_LSL_Functions.llCloseRemoteDataChannel(channel);
}
public LSL_Float llCloud(LSL_Vector offset)
{
return m_LSL_Functions.llCloud(offset);
}
public void llCollisionFilter(string name, string id, int accept)
{
m_LSL_Functions.llCollisionFilter(name, id, accept);
}
public void llCollisionSound(string impact_sound, double impact_volume)
{
m_LSL_Functions.llCollisionSound(impact_sound, impact_volume);
}
public void llCollisionSprite(string impact_sprite)
{
m_LSL_Functions.llCollisionSprite(impact_sprite);
}
public LSL_Float llCos(double f)
{
return m_LSL_Functions.llCos(f);
}
public void llCreateLink(string target, int parent)
{
m_LSL_Functions.llCreateLink(target, parent);
}
public LSL_List llCSV2List(string src)
{
return m_LSL_Functions.llCSV2List(src);
}
public LSL_List llDeleteSubList(LSL_List src, int start, int end)
{
return m_LSL_Functions.llDeleteSubList(src, start, end);
}
public LSL_String llDeleteSubString(string src, int start, int end)
{
return m_LSL_Functions.llDeleteSubString(src, start, end);
}
public void llDetachFromAvatar()
{
m_LSL_Functions.llDetachFromAvatar();
}
public LSL_Vector llDetectedGrab(int number)
{
return m_LSL_Functions.llDetectedGrab(number);
}
public LSL_Integer llDetectedGroup(int number)
{
return m_LSL_Functions.llDetectedGroup(number);
}
public LSL_Key llDetectedKey(int number)
{
return m_LSL_Functions.llDetectedKey(number);
}
public LSL_Integer llDetectedLinkNumber(int number)
{
return m_LSL_Functions.llDetectedLinkNumber(number);
}
public LSL_String llDetectedName(int number)
{
return m_LSL_Functions.llDetectedName(number);
}
public LSL_Key llDetectedOwner(int number)
{
return m_LSL_Functions.llDetectedOwner(number);
}
public LSL_Vector llDetectedPos(int number)
{
return m_LSL_Functions.llDetectedPos(number);
}
public LSL_Rotation llDetectedRot(int number)
{
return m_LSL_Functions.llDetectedRot(number);
}
public LSL_Integer llDetectedType(int number)
{
return m_LSL_Functions.llDetectedType(number);
}
public LSL_Vector llDetectedTouchBinormal(int index)
{
return m_LSL_Functions.llDetectedTouchBinormal(index);
}
public LSL_Integer llDetectedTouchFace(int index)
{
return m_LSL_Functions.llDetectedTouchFace(index);
}
public LSL_Vector llDetectedTouchNormal(int index)
{
return m_LSL_Functions.llDetectedTouchNormal(index);
}
public LSL_Vector llDetectedTouchPos(int index)
{
return m_LSL_Functions.llDetectedTouchPos(index);
}
public LSL_Vector llDetectedTouchST(int index)
{
return m_LSL_Functions.llDetectedTouchST(index);
}
public LSL_Vector llDetectedTouchUV(int index)
{
return m_LSL_Functions.llDetectedTouchUV(index);
}
public LSL_Vector llDetectedVel(int number)
{
return m_LSL_Functions.llDetectedVel(number);
}
public void llDialog(string avatar, string message, LSL_List buttons, int chat_channel)
{
m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
}
public void llDie()
{
m_LSL_Functions.llDie();
}
public LSL_String llDumpList2String(LSL_List src, string seperator)
{
return m_LSL_Functions.llDumpList2String(src, seperator);
}
public LSL_Integer llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir)
{
return m_LSL_Functions.llEdgeOfWorld(pos, dir);
}
public void llEjectFromLand(string pest)
{
m_LSL_Functions.llEjectFromLand(pest);
}
public void llEmail(string address, string subject, string message)
{
m_LSL_Functions.llEmail(address, subject, message);
}
public LSL_String llEscapeURL(string url)
{
return m_LSL_Functions.llEscapeURL(url);
}
public LSL_Rotation llEuler2Rot(LSL_Vector v)
{
return m_LSL_Functions.llEuler2Rot(v);
}
public LSL_Float llFabs(double f)
{
return m_LSL_Functions.llFabs(f);
}
public LSL_Integer llFloor(double f)
{
return m_LSL_Functions.llFloor(f);
}
public void llForceMouselook(int mouselook)
{
m_LSL_Functions.llForceMouselook(mouselook);
}
public LSL_Float llFrand(double mag)
{
return m_LSL_Functions.llFrand(mag);
}
public LSL_Key llGenerateKey()
{
return m_LSL_Functions.llGenerateKey();
}
public LSL_Vector llGetAccel()
{
return m_LSL_Functions.llGetAccel();
}
public LSL_Integer llGetAgentInfo(string id)
{
return m_LSL_Functions.llGetAgentInfo(id);
}
public LSL_String llGetAgentLanguage(string id)
{
return m_LSL_Functions.llGetAgentLanguage(id);
}
public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options)
{
return m_LSL_Functions.llGetAgentList(scope, options);
}
public LSL_Vector llGetAgentSize(string id)
{
return m_LSL_Functions.llGetAgentSize(id);
}
public LSL_Float llGetAlpha(int face)
{
return m_LSL_Functions.llGetAlpha(face);
}
public LSL_Float llGetAndResetTime()
{
return m_LSL_Functions.llGetAndResetTime();
}
public LSL_String llGetAnimation(string id)
{
return m_LSL_Functions.llGetAnimation(id);
}
public LSL_List llGetAnimationList(string id)
{
return m_LSL_Functions.llGetAnimationList(id);
}
public LSL_Integer llGetAttached()
{
return m_LSL_Functions.llGetAttached();
}
public LSL_List llGetBoundingBox(string obj)
{
return m_LSL_Functions.llGetBoundingBox(obj);
}
public LSL_Vector llGetCameraPos()
{
return m_LSL_Functions.llGetCameraPos();
}
public LSL_Rotation llGetCameraRot()
{
return m_LSL_Functions.llGetCameraRot();
}
public LSL_Vector llGetCenterOfMass()
{
return m_LSL_Functions.llGetCenterOfMass();
}
public LSL_Vector llGetColor(int face)
{
return m_LSL_Functions.llGetColor(face);
}
public LSL_String llGetCreator()
{
return m_LSL_Functions.llGetCreator();
}
public LSL_String llGetDate()
{
return m_LSL_Functions.llGetDate();
}
public LSL_Float llGetEnergy()
{
return m_LSL_Functions.llGetEnergy();
}
public LSL_Vector llGetForce()
{
return m_LSL_Functions.llGetForce();
}
public LSL_Integer llGetFreeMemory()
{
return m_LSL_Functions.llGetFreeMemory();
}
public LSL_Integer llGetFreeURLs()
{
return m_LSL_Functions.llGetFreeURLs();
}
public LSL_Vector llGetGeometricCenter()
{
return m_LSL_Functions.llGetGeometricCenter();
}
public LSL_Float llGetGMTclock()
{
return m_LSL_Functions.llGetGMTclock();
}
public LSL_String llGetHTTPHeader(LSL_Key request_id, string header)
{
return m_LSL_Functions.llGetHTTPHeader(request_id, header);
}
public LSL_Key llGetInventoryCreator(string item)
{
return m_LSL_Functions.llGetInventoryCreator(item);
}
public LSL_Key llGetInventoryKey(string name)
{
return m_LSL_Functions.llGetInventoryKey(name);
}
public LSL_String llGetInventoryName(int type, int number)
{
return m_LSL_Functions.llGetInventoryName(type, number);
}
public LSL_Integer llGetInventoryNumber(int type)
{
return m_LSL_Functions.llGetInventoryNumber(type);
}
public LSL_Integer llGetInventoryPermMask(string item, int mask)
{
return m_LSL_Functions.llGetInventoryPermMask(item, mask);
}
public LSL_Integer llGetInventoryType(string name)
{
return m_LSL_Functions.llGetInventoryType(name);
}
public LSL_Key llGetKey()
{
return m_LSL_Functions.llGetKey();
}
public LSL_Key llGetLandOwnerAt(LSL_Vector pos)
{
return m_LSL_Functions.llGetLandOwnerAt(pos);
}
public LSL_Key llGetLinkKey(int linknum)
{
return m_LSL_Functions.llGetLinkKey(linknum);
}
public LSL_String llGetLinkName(int linknum)
{
return m_LSL_Functions.llGetLinkName(linknum);
}
public LSL_Integer llGetLinkNumber()
{
return m_LSL_Functions.llGetLinkNumber();
}
public LSL_Integer llGetLinkNumberOfSides(int link)
{
return m_LSL_Functions.llGetLinkNumberOfSides(link);
}
public LSL_Integer llGetListEntryType(LSL_List src, int index)
{
return m_LSL_Functions.llGetListEntryType(src, index);
}
public LSL_Integer llGetListLength(LSL_List src)
{
return m_LSL_Functions.llGetListLength(src);
}
public LSL_Vector llGetLocalPos()
{
return m_LSL_Functions.llGetLocalPos();
}
public LSL_Rotation llGetLocalRot()
{
return m_LSL_Functions.llGetLocalRot();
}
public LSL_Float llGetMass()
{
return m_LSL_Functions.llGetMass();
}
public LSL_Integer llGetMemoryLimit()
{
return m_LSL_Functions.llGetMemoryLimit();
}
public void llGetNextEmail(string address, string subject)
{
m_LSL_Functions.llGetNextEmail(address, subject);
}
public LSL_String llGetNotecardLine(string name, int line)
{
return m_LSL_Functions.llGetNotecardLine(name, line);
}
public LSL_Key llGetNumberOfNotecardLines(string name)
{
return m_LSL_Functions.llGetNumberOfNotecardLines(name);
}
public LSL_Integer llGetNumberOfPrims()
{
return m_LSL_Functions.llGetNumberOfPrims();
}
public LSL_Integer llGetNumberOfSides()
{
return m_LSL_Functions.llGetNumberOfSides();
}
public LSL_String llGetObjectDesc()
{
return m_LSL_Functions.llGetObjectDesc();
}
public LSL_List llGetObjectDetails(string id, LSL_List args)
{
return m_LSL_Functions.llGetObjectDetails(id, args);
}
public LSL_Float llGetObjectMass(string id)
{
return m_LSL_Functions.llGetObjectMass(id);
}
public LSL_String llGetObjectName()
{
return m_LSL_Functions.llGetObjectName();
}
public LSL_Integer llGetObjectPermMask(int mask)
{
return m_LSL_Functions.llGetObjectPermMask(mask);
}
public LSL_Integer llGetObjectPrimCount(string object_id)
{
return m_LSL_Functions.llGetObjectPrimCount(object_id);
}
public LSL_Vector llGetOmega()
{
return m_LSL_Functions.llGetOmega();
}
public LSL_Key llGetOwner()
{
return m_LSL_Functions.llGetOwner();
}
public LSL_Key llGetOwnerKey(string id)
{
return m_LSL_Functions.llGetOwnerKey(id);
}
public LSL_List llGetParcelDetails(LSL_Vector pos, LSL_List param)
{
return m_LSL_Functions.llGetParcelDetails(pos, param);
}
public LSL_Integer llGetParcelFlags(LSL_Vector pos)
{
return m_LSL_Functions.llGetParcelFlags(pos);
}
public LSL_Integer llGetParcelMaxPrims(LSL_Vector pos, int sim_wide)
{
return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
}
public LSL_String llGetParcelMusicURL()
{
return m_LSL_Functions.llGetParcelMusicURL();
}
public LSL_Integer llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide)
{
return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
}
public LSL_List llGetParcelPrimOwners(LSL_Vector pos)
{
return m_LSL_Functions.llGetParcelPrimOwners(pos);
}
public LSL_Integer llGetPermissions()
{
return m_LSL_Functions.llGetPermissions();
}
public LSL_Key llGetPermissionsKey()
{
return m_LSL_Functions.llGetPermissionsKey();
}
public LSL_Vector llGetPos()
{
return m_LSL_Functions.llGetPos();
}
public LSL_List llGetPrimitiveParams(LSL_List rules)
{
return m_LSL_Functions.llGetPrimitiveParams(rules);
}
public LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules)
{
return m_LSL_Functions.llGetLinkPrimitiveParams(linknum, rules);
}
public LSL_Integer llGetRegionAgentCount()
{
return m_LSL_Functions.llGetRegionAgentCount();
}
public LSL_Vector llGetRegionCorner()
{
return m_LSL_Functions.llGetRegionCorner();
}
public LSL_Integer llGetRegionFlags()
{
return m_LSL_Functions.llGetRegionFlags();
}
public LSL_Float llGetRegionFPS()
{
return m_LSL_Functions.llGetRegionFPS();
}
public LSL_String llGetRegionName()
{
return m_LSL_Functions.llGetRegionName();
}
public LSL_Float llGetRegionTimeDilation()
{
return m_LSL_Functions.llGetRegionTimeDilation();
}
public LSL_Vector llGetRootPosition()
{
return m_LSL_Functions.llGetRootPosition();
}
public LSL_Rotation llGetRootRotation()
{
return m_LSL_Functions.llGetRootRotation();
}
public LSL_Rotation llGetRot()
{
return m_LSL_Functions.llGetRot();
}
public LSL_Vector llGetScale()
{
return m_LSL_Functions.llGetScale();
}
public LSL_String llGetScriptName()
{
return m_LSL_Functions.llGetScriptName();
}
public LSL_Integer llGetScriptState(string name)
{
return m_LSL_Functions.llGetScriptState(name);
}
public LSL_String llGetSimulatorHostname()
{
return m_LSL_Functions.llGetSimulatorHostname();
}
public LSL_Integer llGetSPMaxMemory()
{
return m_LSL_Functions.llGetSPMaxMemory();
}
public LSL_Integer llGetStartParameter()
{
return m_LSL_Functions.llGetStartParameter();
}
public LSL_Integer llGetStatus(int status)
{
return m_LSL_Functions.llGetStatus(status);
}
public LSL_String llGetSubString(string src, int start, int end)
{
return m_LSL_Functions.llGetSubString(src, start, end);
}
public LSL_Vector llGetSunDirection()
{
return m_LSL_Functions.llGetSunDirection();
}
public LSL_String llGetTexture(int face)
{
return m_LSL_Functions.llGetTexture(face);
}
public LSL_Vector llGetTextureOffset(int face)
{
return m_LSL_Functions.llGetTextureOffset(face);
}
public LSL_Float llGetTextureRot(int side)
{
return m_LSL_Functions.llGetTextureRot(side);
}
public LSL_Vector llGetTextureScale(int side)
{
return m_LSL_Functions.llGetTextureScale(side);
}
public LSL_Float llGetTime()
{
return m_LSL_Functions.llGetTime();
}
public LSL_Float llGetTimeOfDay()
{
return m_LSL_Functions.llGetTimeOfDay();
}
public LSL_String llGetTimestamp()
{
return m_LSL_Functions.llGetTimestamp();
}
public LSL_Vector llGetTorque()
{
return m_LSL_Functions.llGetTorque();
}
public LSL_Integer llGetUnixTime()
{
return m_LSL_Functions.llGetUnixTime();
}
public LSL_Integer llGetUsedMemory()
{
return m_LSL_Functions.llGetUsedMemory();
}
public LSL_Vector llGetVel()
{
return m_LSL_Functions.llGetVel();
}
public LSL_Float llGetWallclock()
{
return m_LSL_Functions.llGetWallclock();
}
public void llGiveInventory(string destination, string inventory)
{
m_LSL_Functions.llGiveInventory(destination, inventory);
}
public void llGiveInventoryList(string destination, string category, LSL_List inventory)
{
m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
}
public void llGiveMoney(string destination, int amount)
{
m_LSL_Functions.llGiveMoney(destination, amount);
}
public LSL_String llTransferLindenDollars(string destination, int amount)
{
return m_LSL_Functions.llTransferLindenDollars(destination, amount);
}
public void llGodLikeRezObject(string inventory, LSL_Vector pos)
{
m_LSL_Functions.llGodLikeRezObject(inventory, pos);
}
public LSL_Float llGround(LSL_Vector offset)
{
return m_LSL_Functions.llGround(offset);
}
public LSL_Vector llGroundContour(LSL_Vector offset)
{
return m_LSL_Functions.llGroundContour(offset);
}
public LSL_Vector llGroundNormal(LSL_Vector offset)
{
return m_LSL_Functions.llGroundNormal(offset);
}
public void llGroundRepel(double height, int water, double tau)
{
m_LSL_Functions.llGroundRepel(height, water, tau);
}
public LSL_Vector llGroundSlope(LSL_Vector offset)
{
return m_LSL_Functions.llGroundSlope(offset);
}
public LSL_String llHTTPRequest(string url, LSL_List parameters, string body)
{
return m_LSL_Functions.llHTTPRequest(url, parameters, body);
}
public void llHTTPResponse(LSL_Key id, int status, string body)
{
m_LSL_Functions.llHTTPResponse(id, status, body);
}
public LSL_String llInsertString(string dst, int position, string src)
{
return m_LSL_Functions.llInsertString(dst, position, src);
}
public void llInstantMessage(string user, string message)
{
m_LSL_Functions.llInstantMessage(user, message);
}
public LSL_String llIntegerToBase64(int number)
{
return m_LSL_Functions.llIntegerToBase64(number);
}
public LSL_String llKey2Name(string id)
{
return m_LSL_Functions.llKey2Name(id);
}
public LSL_String llGetUsername(string id)
{
return m_LSL_Functions.llGetUsername(id);
}
public LSL_String llRequestUsername(string id)
{
return m_LSL_Functions.llRequestUsername(id);
}
public LSL_String llGetDisplayName(string id)
{
return m_LSL_Functions.llGetDisplayName(id);
}
public LSL_String llRequestDisplayName(string id)
{
return m_LSL_Functions.llRequestDisplayName(id);
}
public LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options)
{
return m_LSL_Functions.llCastRay(start, end, options);
}
public void llLinkParticleSystem(int linknum, LSL_List rules)
{
m_LSL_Functions.llLinkParticleSystem(linknum, rules);
}
public LSL_String llList2CSV(LSL_List src)
{
return m_LSL_Functions.llList2CSV(src);
}
public LSL_Float llList2Float(LSL_List src, int index)
{
return m_LSL_Functions.llList2Float(src, index);
}
public LSL_Integer llList2Integer(LSL_List src, int index)
{
return m_LSL_Functions.llList2Integer(src, index);
}
public LSL_Key llList2Key(LSL_List src, int index)
{
return m_LSL_Functions.llList2Key(src, index);
}
public LSL_List llList2List(LSL_List src, int start, int end)
{
return m_LSL_Functions.llList2List(src, start, end);
}
public LSL_List llList2ListStrided(LSL_List src, int start, int end, int stride)
{
return m_LSL_Functions.llList2ListStrided(src, start, end, stride);
}
public LSL_Rotation llList2Rot(LSL_List src, int index)
{
return m_LSL_Functions.llList2Rot(src, index);
}
public LSL_String llList2String(LSL_List src, int index)
{
return m_LSL_Functions.llList2String(src, index);
}
public LSL_Vector llList2Vector(LSL_List src, int index)
{
return m_LSL_Functions.llList2Vector(src, index);
}
public LSL_Integer llListen(int channelID, string name, string ID, string msg)
{
return m_LSL_Functions.llListen(channelID, name, ID, msg);
}
public void llListenControl(int number, int active)
{
m_LSL_Functions.llListenControl(number, active);
}
public void llListenRemove(int number)
{
m_LSL_Functions.llListenRemove(number);
}
public LSL_Integer llListFindList(LSL_List src, LSL_List test)
{
return m_LSL_Functions.llListFindList(src, test);
}
public LSL_List llListInsertList(LSL_List dest, LSL_List src, int start)
{
return m_LSL_Functions.llListInsertList(dest, src, start);
}
public LSL_List llListRandomize(LSL_List src, int stride)
{
return m_LSL_Functions.llListRandomize(src, stride);
}
public LSL_List llListReplaceList(LSL_List dest, LSL_List src, int start, int end)
{
return m_LSL_Functions.llListReplaceList(dest, src, start, end);
}
public LSL_List llListSort(LSL_List src, int stride, int ascending)
{
return m_LSL_Functions.llListSort(src, stride, ascending);
}
public LSL_Float llListStatistics(int operation, LSL_List src)
{
return m_LSL_Functions.llListStatistics(operation, src);
}
public void llLoadURL(string avatar_id, string message, string url)
{
m_LSL_Functions.llLoadURL(avatar_id, message, url);
}
public LSL_Float llLog(double val)
{
return m_LSL_Functions.llLog(val);
}
public LSL_Float llLog10(double val)
{
return m_LSL_Functions.llLog10(val);
}
public void llLookAt(LSL_Vector target, double strength, double damping)
{
m_LSL_Functions.llLookAt(target, strength, damping);
}
public void llLoopSound(string sound, double volume)
{
m_LSL_Functions.llLoopSound(sound, volume);
}
public void llLoopSoundMaster(string sound, double volume)
{
m_LSL_Functions.llLoopSoundMaster(sound, volume);
}
public void llLoopSoundSlave(string sound, double volume)
{
m_LSL_Functions.llLoopSoundSlave(sound, volume);
}
public LSL_Integer llManageEstateAccess(int action, string avatar)
{
return m_LSL_Functions.llManageEstateAccess(action, avatar);
}
public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_LSL_Functions.llMakeExplosion(particles, scale, vel, lifetime, arc, texture, offset);
}
public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_LSL_Functions.llMakeFire(particles, scale, vel, lifetime, arc, texture, offset);
}
public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
{
m_LSL_Functions.llMakeFountain(particles, scale, vel, lifetime, arc, bounce, texture, offset, bounce_offset);
}
public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_LSL_Functions.llMakeSmoke(particles, scale, vel, lifetime, arc, texture, offset);
}
public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at)
{
m_LSL_Functions.llMapDestination(simname, pos, look_at);
}
public LSL_String llMD5String(string src, int nonce)
{
return m_LSL_Functions.llMD5String(src, nonce);
}
public LSL_String llSHA1String(string src)
{
return m_LSL_Functions.llSHA1String(src);
}
public void llMessageLinked(int linknum, int num, string str, string id)
{
m_LSL_Functions.llMessageLinked(linknum, num, str, id);
}
public void llMinEventDelay(double delay)
{
m_LSL_Functions.llMinEventDelay(delay);
}
public void llModifyLand(int action, int brush)
{
m_LSL_Functions.llModifyLand(action, brush);
}
public LSL_Integer llModPow(int a, int b, int c)
{
return m_LSL_Functions.llModPow(a, b, c);
}
public void llMoveToTarget(LSL_Vector target, double tau)
{
m_LSL_Functions.llMoveToTarget(target, tau);
}
public void llOffsetTexture(double u, double v, int face)
{
m_LSL_Functions.llOffsetTexture(u, v, face);
}
public void llOpenRemoteDataChannel()
{
m_LSL_Functions.llOpenRemoteDataChannel();
}
public LSL_Integer llOverMyLand(string id)
{
return m_LSL_Functions.llOverMyLand(id);
}
public void llOwnerSay(string msg)
{
m_LSL_Functions.llOwnerSay(msg);
}
public void llParcelMediaCommandList(LSL_List commandList)
{
m_LSL_Functions.llParcelMediaCommandList(commandList);
}
public LSL_List llParcelMediaQuery(LSL_List aList)
{
return m_LSL_Functions.llParcelMediaQuery(aList);
}
public LSL_List llParseString2List(string str, LSL_List separators, LSL_List spacers)
{
return m_LSL_Functions.llParseString2List(str, separators, spacers);
}
public LSL_List llParseStringKeepNulls(string src, LSL_List seperators, LSL_List spacers)
{
return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers);
}
public void llParticleSystem(LSL_List rules)
{
m_LSL_Functions.llParticleSystem(rules);
}
public void llPassCollisions(int pass)
{
m_LSL_Functions.llPassCollisions(pass);
}
public void llPassTouches(int pass)
{
m_LSL_Functions.llPassTouches(pass);
}
public void llPlaySound(string sound, double volume)
{
m_LSL_Functions.llPlaySound(sound, volume);
}
public void llPlaySoundSlave(string sound, double volume)
{
m_LSL_Functions.llPlaySoundSlave(sound, volume);
}
public void llPointAt(LSL_Vector pos)
{
m_LSL_Functions.llPointAt(pos);
}
public LSL_Float llPow(double fbase, double fexponent)
{
return m_LSL_Functions.llPow(fbase, fexponent);
}
public void llPreloadSound(string sound)
{
m_LSL_Functions.llPreloadSound(sound);
}
public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
{
m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local);
}
public void llRefreshPrimURL()
{
m_LSL_Functions.llRefreshPrimURL();
}
public void llRegionSay(int channelID, string text)
{
m_LSL_Functions.llRegionSay(channelID, text);
}
public void llRegionSayTo(string key, int channelID, string text)
{
m_LSL_Functions.llRegionSayTo(key, channelID, text);
}
public void llReleaseCamera(string avatar)
{
m_LSL_Functions.llReleaseCamera(avatar);
}
public void llReleaseURL(string url)
{
m_LSL_Functions.llReleaseURL(url);
}
public void llReleaseControls()
{
m_LSL_Functions.llReleaseControls();
}
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
{
m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata);
}
public void llRemoteDataSetRegion()
{
m_LSL_Functions.llRemoteDataSetRegion();
}
public void llRemoteLoadScript(string target, string name, int running, int start_param)
{
m_LSL_Functions.llRemoteLoadScript(target, name, running, start_param);
}
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
{
m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
}
public void llRemoveFromLandBanList(string avatar)
{
m_LSL_Functions.llRemoveFromLandBanList(avatar);
}
public void llRemoveFromLandPassList(string avatar)
{
m_LSL_Functions.llRemoveFromLandPassList(avatar);
}
public void llRemoveInventory(string item)
{
m_LSL_Functions.llRemoveInventory(item);
}
public void llRemoveVehicleFlags(int flags)
{
m_LSL_Functions.llRemoveVehicleFlags(flags);
}
public LSL_Key llRequestAgentData(string id, int data)
{
return m_LSL_Functions.llRequestAgentData(id, data);
}
public LSL_Key llRequestInventoryData(string name)
{
return m_LSL_Functions.llRequestInventoryData(name);
}
public void llRequestPermissions(string agent, int perm)
{
m_LSL_Functions.llRequestPermissions(agent, perm);
}
public LSL_String llRequestSecureURL()
{
return m_LSL_Functions.llRequestSecureURL();
}
public LSL_Key llRequestSimulatorData(string simulator, int data)
{
return m_LSL_Functions.llRequestSimulatorData(simulator, data);
}
public LSL_Key llRequestURL()
{
return m_LSL_Functions.llRequestURL();
}
public void llResetLandBanList()
{
m_LSL_Functions.llResetLandBanList();
}
public void llResetLandPassList()
{
m_LSL_Functions.llResetLandPassList();
}
public void llResetOtherScript(string name)
{
m_LSL_Functions.llResetOtherScript(name);
}
public void llResetScript()
{
m_LSL_Functions.llResetScript();
}
public void llResetTime()
{
m_LSL_Functions.llResetTime();
}
public void llRezAtRoot(string inventory, LSL_Vector position, LSL_Vector velocity, LSL_Rotation rot, int param)
{
m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
}
public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)
{
m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param);
}
public LSL_Float llRot2Angle(LSL_Rotation rot)
{
return m_LSL_Functions.llRot2Angle(rot);
}
public LSL_Vector llRot2Axis(LSL_Rotation rot)
{
return m_LSL_Functions.llRot2Axis(rot);
}
public LSL_Vector llRot2Euler(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Euler(r);
}
public LSL_Vector llRot2Fwd(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Fwd(r);
}
public LSL_Vector llRot2Left(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Left(r);
}
public LSL_Vector llRot2Up(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Up(r);
}
public void llRotateTexture(double rotation, int face)
{
m_LSL_Functions.llRotateTexture(rotation, face);
}
public LSL_Rotation llRotBetween(LSL_Vector start, LSL_Vector end)
{
return m_LSL_Functions.llRotBetween(start, end);
}
public void llRotLookAt(LSL_Rotation target, double strength, double damping)
{
m_LSL_Functions.llRotLookAt(target, strength, damping);
}
public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
{
return m_LSL_Functions.llRotTarget(rot, error);
}
public void llRotTargetRemove(int number)
{
m_LSL_Functions.llRotTargetRemove(number);
}
public LSL_Integer llRound(double f)
{
return m_LSL_Functions.llRound(f);
}
public LSL_Integer llSameGroup(string agent)
{
return m_LSL_Functions.llSameGroup(agent);
}
public void llSay(int channelID, string text)
{
m_LSL_Functions.llSay(channelID, text);
}
public void llScaleTexture(double u, double v, int face)
{
m_LSL_Functions.llScaleTexture(u, v, face);
}
public LSL_Integer llScriptDanger(LSL_Vector pos)
{
return m_LSL_Functions.llScriptDanger(pos);
}
public void llScriptProfiler(LSL_Integer flags)
{
m_LSL_Functions.llScriptProfiler(flags);
}
public LSL_Key llSendRemoteData(string channel, string dest, int idata, string sdata)
{
return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
}
public void llSensor(string name, string id, int type, double range, double arc)
{
m_LSL_Functions.llSensor(name, id, type, range, arc);
}
public void llSensorRemove()
{
m_LSL_Functions.llSensorRemove();
}
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
{
m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate);
}
public void llSetAlpha(double alpha, int face)
{
m_LSL_Functions.llSetAlpha(alpha, face);
}
public void llSetBuoyancy(double buoyancy)
{
m_LSL_Functions.llSetBuoyancy(buoyancy);
}
public void llSetCameraAtOffset(LSL_Vector offset)
{
m_LSL_Functions.llSetCameraAtOffset(offset);
}
public void llSetCameraEyeOffset(LSL_Vector offset)
{
m_LSL_Functions.llSetCameraEyeOffset(offset);
}
public void llSetLinkCamera(LSL_Integer link, LSL_Vector eye, LSL_Vector at)
{
m_LSL_Functions.llSetLinkCamera(link, eye, at);
}
public void llSetCameraParams(LSL_List rules)
{
m_LSL_Functions.llSetCameraParams(rules);
}
public void llSetClickAction(int action)
{
m_LSL_Functions.llSetClickAction(action);
}
public void llSetColor(LSL_Vector color, int face)
{
m_LSL_Functions.llSetColor(color, face);
}
public void llSetDamage(double damage)
{
m_LSL_Functions.llSetDamage(damage);
}
public void llSetForce(LSL_Vector force, int local)
{
m_LSL_Functions.llSetForce(force, local);
}
public void llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local)
{
m_LSL_Functions.llSetForceAndTorque(force, torque, local);
}
public void llSetHoverHeight(double height, int water, double tau)
{
m_LSL_Functions.llSetHoverHeight(height, water, tau);
}
public void llSetInventoryPermMask(string item, int mask, int value)
{
m_LSL_Functions.llSetInventoryPermMask(item, mask, value);
}
public void llSetLinkAlpha(int linknumber, double alpha, int face)
{
m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
}
public void llSetLinkColor(int linknumber, LSL_Vector color, int face)
{
m_LSL_Functions.llSetLinkColor(linknumber, color, face);
}
public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
{
m_LSL_Functions.llSetLinkPrimitiveParams(linknumber, rules);
}
public void llSetLinkTexture(int linknumber, string texture, int face)
{
m_LSL_Functions.llSetLinkTexture(linknumber, texture, face);
}
public void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate)
{
m_LSL_Functions.llSetLinkTextureAnim(linknum, mode, face, sizex, sizey, start, length, rate);
}
public void llSetLocalRot(LSL_Rotation rot)
{
m_LSL_Functions.llSetLocalRot(rot);
}
public LSL_Integer llSetMemoryLimit(LSL_Integer limit)
{
return m_LSL_Functions.llSetMemoryLimit(limit);
}
public void llSetObjectDesc(string desc)
{
m_LSL_Functions.llSetObjectDesc(desc);
}
public void llSetObjectName(string name)
{
m_LSL_Functions.llSetObjectName(name);
}
public void llSetObjectPermMask(int mask, int value)
{
m_LSL_Functions.llSetObjectPermMask(mask, value);
}
public void llSetParcelMusicURL(string url)
{
m_LSL_Functions.llSetParcelMusicURL(url);
}
public void llSetPayPrice(int price, LSL_List quick_pay_buttons)
{
m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons);
}
public void llSetPos(LSL_Vector pos)
{
m_LSL_Functions.llSetPos(pos);
}
public void llSetPrimitiveParams(LSL_List rules)
{
m_LSL_Functions.llSetPrimitiveParams(rules);
}
public void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules)
{
m_LSL_Functions.llSetLinkPrimitiveParamsFast(linknum, rules);
}
public void llSetPrimURL(string url)
{
m_LSL_Functions.llSetPrimURL(url);
}
public LSL_Integer llSetRegionPos(LSL_Vector pos)
{
return m_LSL_Functions.llSetRegionPos(pos);
}
public void llSetRemoteScriptAccessPin(int pin)
{
m_LSL_Functions.llSetRemoteScriptAccessPin(pin);
}
public void llSetRot(LSL_Rotation rot)
{
m_LSL_Functions.llSetRot(rot);
}
public void llSetScale(LSL_Vector scale)
{
m_LSL_Functions.llSetScale(scale);
}
public void llSetScriptState(string name, int run)
{
m_LSL_Functions.llSetScriptState(name, run);
}
public void llSetSitText(string text)
{
m_LSL_Functions.llSetSitText(text);
}
public void llSetSoundQueueing(int queue)
{
m_LSL_Functions.llSetSoundQueueing(queue);
}
public void llSetSoundRadius(double radius)
{
m_LSL_Functions.llSetSoundRadius(radius);
}
public void llSetStatus(int status, int value)
{
m_LSL_Functions.llSetStatus(status, value);
}
public void llSetText(string text, LSL_Vector color, double alpha)
{
m_LSL_Functions.llSetText(text, color, alpha);
}
public void llSetTexture(string texture, int face)
{
m_LSL_Functions.llSetTexture(texture, face);
}
public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
{
m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate);
}
public void llSetTimerEvent(double sec)
{
m_LSL_Functions.llSetTimerEvent(sec);
}
public void llSetTorque(LSL_Vector torque, int local)
{
m_LSL_Functions.llSetTorque(torque, local);
}
public void llSetTouchText(string text)
{
m_LSL_Functions.llSetTouchText(text);
}
public void llSetVehicleFlags(int flags)
{
m_LSL_Functions.llSetVehicleFlags(flags);
}
public void llSetVehicleFloatParam(int param, LSL_Float value)
{
m_LSL_Functions.llSetVehicleFloatParam(param, value);
}
public void llSetVehicleRotationParam(int param, LSL_Rotation rot)
{
m_LSL_Functions.llSetVehicleRotationParam(param, rot);
}
public void llSetVehicleType(int type)
{
m_LSL_Functions.llSetVehicleType(type);
}
public void llSetVehicleVectorParam(int param, LSL_Vector vec)
{
m_LSL_Functions.llSetVehicleVectorParam(param, vec);
}
public void llShout(int channelID, string text)
{
m_LSL_Functions.llShout(channelID, text);
}
public LSL_Float llSin(double f)
{
return m_LSL_Functions.llSin(f);
}
public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
{
m_LSL_Functions.llSitTarget(offset, rot);
}
public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
{
m_LSL_Functions.llLinkSitTarget(link, offset, rot);
}
public void llSleep(double sec)
{
m_LSL_Functions.llSleep(sec);
}
public void llSound(string sound, double volume, int queue, int loop)
{
m_LSL_Functions.llSound(sound, volume, queue, loop);
}
public void llSoundPreload(string sound)
{
m_LSL_Functions.llSoundPreload(sound);
}
public LSL_Float llSqrt(double f)
{
return m_LSL_Functions.llSqrt(f);
}
public void llStartAnimation(string anim)
{
m_LSL_Functions.llStartAnimation(anim);
}
public void llStopAnimation(string anim)
{
m_LSL_Functions.llStopAnimation(anim);
}
public void llStopHover()
{
m_LSL_Functions.llStopHover();
}
public void llStopLookAt()
{
m_LSL_Functions.llStopLookAt();
}
public void llStopMoveToTarget()
{
m_LSL_Functions.llStopMoveToTarget();
}
public void llStopPointAt()
{
m_LSL_Functions.llStopPointAt();
}
public void llStopSound()
{
m_LSL_Functions.llStopSound();
}
public LSL_Integer llStringLength(string str)
{
return m_LSL_Functions.llStringLength(str);
}
public LSL_String llStringToBase64(string str)
{
return m_LSL_Functions.llStringToBase64(str);
}
public LSL_String llStringTrim(string src, int type)
{
return m_LSL_Functions.llStringTrim(src, type);
}
public LSL_Integer llSubStringIndex(string source, string pattern)
{
return m_LSL_Functions.llSubStringIndex(source, pattern);
}
public void llTakeCamera(string avatar)
{
m_LSL_Functions.llTakeCamera(avatar);
}
public void llTakeControls(int controls, int accept, int pass_on)
{
m_LSL_Functions.llTakeControls(controls, accept, pass_on);
}
public LSL_Float llTan(double f)
{
return m_LSL_Functions.llTan(f);
}
public LSL_Integer llTarget(LSL_Vector position, double range)
{
return m_LSL_Functions.llTarget(position, range);
}
public void llTargetOmega(LSL_Vector axis, double spinrate, double gain)
{
m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
}
public void llTargetRemove(int number)
{
m_LSL_Functions.llTargetRemove(number);
}
public void llTeleportAgent(string agent, string simname, LSL_Vector pos, LSL_Vector lookAt)
{
m_LSL_Functions.llTeleportAgent(agent, simname, pos, lookAt);
}
public void llTeleportAgentGlobalCoords(string agent, LSL_Vector global, LSL_Vector pos, LSL_Vector lookAt)
{
m_LSL_Functions.llTeleportAgentGlobalCoords(agent, global, pos, lookAt);
}
public void llTeleportAgentHome(string agent)
{
m_LSL_Functions.llTeleportAgentHome(agent);
}
public void llTextBox(string avatar, string message, int chat_channel)
{
m_LSL_Functions.llTextBox(avatar, message, chat_channel);
}
public LSL_String llToLower(string source)
{
return m_LSL_Functions.llToLower(source);
}
public LSL_String llToUpper(string source)
{
return m_LSL_Functions.llToUpper(source);
}
public void llTriggerSound(string sound, double volume)
{
m_LSL_Functions.llTriggerSound(sound, volume);
}
public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, LSL_Vector bottom_south_west)
{
m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west);
}
public LSL_String llUnescapeURL(string url)
{
return m_LSL_Functions.llUnescapeURL(url);
}
public void llUnSit(string id)
{
m_LSL_Functions.llUnSit(id);
}
public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)
{
return m_LSL_Functions.llVecDist(a, b);
}
public LSL_Float llVecMag(LSL_Vector v)
{
return m_LSL_Functions.llVecMag(v);
}
public LSL_Vector llVecNorm(LSL_Vector v)
{
return m_LSL_Functions.llVecNorm(v);
}
public void llVolumeDetect(int detect)
{
m_LSL_Functions.llVolumeDetect(detect);
}
public LSL_Float llWater(LSL_Vector offset)
{
return m_LSL_Functions.llWater(offset);
}
public void llWhisper(int channelID, string text)
{
m_LSL_Functions.llWhisper(channelID, text);
}
public LSL_Vector llWind(LSL_Vector offset)
{
return m_LSL_Functions.llWind(offset);
}
public LSL_String llXorBase64Strings(string str1, string str2)
{
return m_LSL_Functions.llXorBase64Strings(str1, str2);
}
public LSL_String llXorBase64StringsCorrect(string str1, string str2)
{
return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
}
public LSL_List llGetPrimMediaParams(int face, LSL_List rules)
{
return m_LSL_Functions.llGetPrimMediaParams(face, rules);
}
public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
{
return m_LSL_Functions.llGetLinkMedia(link, face, rules);
}
public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules)
{
return m_LSL_Functions.llSetPrimMediaParams(face, rules);
}
public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
{
return m_LSL_Functions.llSetLinkMedia(link, face, rules);
}
public LSL_Integer llClearPrimMedia(LSL_Integer face)
{
return m_LSL_Functions.llClearPrimMedia(face);
}
public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
{
return m_LSL_Functions.llClearLinkMedia(link, face);
}
public void print(string str)
{
m_LSL_Functions.print(str);
}
}
}