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2b82c421adf23cc47e1dc4f6da941b7cd2a407b6
opensim/OpenSim/Region/CoreModules/Avatar/Lure
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Justin Clark-Casey (justincc) 37dd174697 refactor: Split most of EntityTransferModule.Teleport() into its same region and different region teleport components.
DoTeleport() now retrives IEventQueue itself rather than requiring it to be passed in.
2012-05-01 17:52:30 +01:00
..
HGLureModule.cs
refactor: Split most of EntityTransferModule.Teleport() into its same region and different region teleport components.
2012-05-01 17:52:30 +01:00
LureModule.cs
Stop teleports from dropping tall avatars through or embedding them in the floor when lured by short avatars.
2012-04-20 02:50:36 +01:00
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