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2b9f0647de513f6a916d9d58d4e7883d30b804d3
opensim/OpenSim/Region/CoreModules/Framework/EntityTransfer
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Justin Clark-Casey (justincc) f3ab7c0f5c refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetUuids() to AddForInspection() as this properly describes what both of these methods do.
2014-12-05 00:21:42 +00:00
..
EntityTransferModule.cs
When performing region cross, don't add the velocity to the new position in ETM.CrossAgentIntoNewRegionMain() since this has already been performed by SP.CheckForBorderCrossing()
2014-11-29 00:16:23 +00:00
EntityTransferStateMachine.cs
varregion: add lots of DEBUG level log messages. Especially for teleport.
2013-12-24 12:31:26 -08:00
HGEntityTransferModule.cs
refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetUuids() to AddForInspection() as this properly describes what both of these methods do.
2014-12-05 00:21:42 +00:00
HGIncomingSceneObjectEngine.cs
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
2014-11-25 23:56:32 +00:00
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