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2c0edcc1992384496e4e977391700a6bd4d652c5
opensim
/
OpenSim.RegionServer
/
world
History
lbsa71
3435e0cb3a
* sing loud, sing proud, sing from the heart
2007-05-16 20:36:35 +00:00
..
scripting
* sing loud, sing proud, sing from the heart
2007-05-16 20:36:35 +00:00
Avatar.Client.cs
started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-16 12:44:58 +00:00
Avatar.cs
Added RemoveAvatar() method to physics plugins, should be called on log out (needs doing) and when downgrading a client to a child-avatar (should be working)
2007-05-15 21:26:10 +00:00
Avatar.Update.cs
started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-16 12:44:58 +00:00
AvatarAnimations.cs
93 warnings in the compiler, 93 warnings appear, you fix one up, create two more, 94 warnings in the compiler...
2007-05-12 15:32:04 +00:00
Entity.cs
Documentation!
2007-04-07 17:37:04 +00:00
Primitive2.cs
Added very basic support for maps (likely to only work in sandbox mode due to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
2007-05-13 12:25:08 +00:00
Primitive.cs
Small clean up of files and directories
2007-04-25 13:03:48 +00:00
SceneObject.cs
updated Build/project files to include the new projects and new files.
2007-05-15 14:54:53 +00:00
World.cs
* sing loud, sing proud, sing from the heart
2007-05-16 20:36:35 +00:00
World.PacketHandlers.cs
* here goes nothing...
2007-05-16 20:08:55 +00:00
World.Scripting.cs
started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-16 12:44:58 +00:00