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160 lines
6.0 KiB
C#
160 lines
6.0 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Communications.OGS1;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Communications.Hypergrid
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{
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public class HGGridServicesGridMode : HGGridServices
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Encapsulate remote backend services for manipulation of grid regions
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/// </summary>
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private OGS1GridServices m_remoteBackend = null;
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public OGS1GridServices RemoteBackend
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{
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get { return m_remoteBackend; }
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}
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public override string gdebugRegionName
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{
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get { return m_remoteBackend.gdebugRegionName; }
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set { m_remoteBackend.gdebugRegionName = value; }
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}
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public override bool RegionLoginsEnabled
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{
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get { return m_remoteBackend.RegionLoginsEnabled; }
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set { m_remoteBackend.RegionLoginsEnabled = value; }
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}
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public HGGridServicesGridMode(NetworkServersInfo servers_info,
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SceneManager sman, UserProfileCacheService userv)
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: base(servers_info, sman)
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{
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m_remoteBackend = new OGS1GridServices(servers_info);
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m_userProfileCache = userv;
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}
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#region IGridServices interface
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public override RegionCommsListener RegisterRegion(RegionInfo regionInfo)
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{
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if (!regionInfo.RegionID.Equals(UUID.Zero))
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{
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m_regionsOnInstance.Add(regionInfo);
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return m_remoteBackend.RegisterRegion(regionInfo);
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}
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else
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return base.RegisterRegion(regionInfo);
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}
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public override bool DeregisterRegion(RegionInfo regionInfo)
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{
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bool success = base.DeregisterRegion(regionInfo);
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if (!success)
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success = m_remoteBackend.DeregisterRegion(regionInfo);
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return success;
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}
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public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
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{
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List<SimpleRegionInfo> neighbours = m_remoteBackend.RequestNeighbours(x, y);
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//List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
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//neighbours.AddRange(remotes);
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return neighbours;
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}
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public override RegionInfo RequestNeighbourInfo(UUID Region_UUID)
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{
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RegionInfo info = m_remoteBackend.RequestNeighbourInfo(Region_UUID);
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if (info == null)
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info = base.RequestNeighbourInfo(Region_UUID);
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return info;
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}
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public override RegionInfo RequestNeighbourInfo(ulong regionHandle)
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{
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RegionInfo info = base.RequestNeighbourInfo(regionHandle);
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if (info == null)
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info = m_remoteBackend.RequestNeighbourInfo(regionHandle);
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return info;
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}
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public override RegionInfo RequestClosestRegion(string regionName)
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{
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RegionInfo info = m_remoteBackend.RequestClosestRegion(regionName);
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if (info == null)
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info = base.RequestClosestRegion(regionName);
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return info;
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}
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public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
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{
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List<MapBlockData> neighbours = m_remoteBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
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List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
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neighbours.AddRange(remotes);
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return neighbours;
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}
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public override LandData RequestLandData(ulong regionHandle, uint x, uint y)
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{
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LandData land = m_remoteBackend.RequestLandData(regionHandle, x, y);
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if (land == null)
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land = base.RequestLandData(regionHandle, x, y);
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return land;
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}
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public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber)
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{
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List<RegionInfo> infos = m_remoteBackend.RequestNamedRegions(name, maxNumber);
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List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber);
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infos.AddRange(remotes);
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return infos;
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}
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#endregion
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}
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}
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