Files
opensim/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs

209 lines
8.5 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Reflection;
using System.Net;
using System.Text;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using Nini.Config;
using log4net;
namespace OpenSim.Server.Handlers.Simulation
{
public class AgentGetHandler : BaseStreamHandler
{
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) :
base("GET", "/agent")
{
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
// Not implemented yet
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
return new byte[] { };
}
}
public class AgentPostHandler : BaseStreamHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
// TODO: unused: private bool m_AllowForeignGuests;
public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) :
base("POST", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
// TODO: unused: m_AllowForeignGuests = foreignGuests;
}
public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
byte[] result = new byte[0];
UUID agentID;
string action;
ulong regionHandle;
if (!RestHandlerUtils.GetParams(path, out agentID, out regionHandle, out action))
{
m_log.InfoFormat("[AgentPostHandler]: Invalid parameters for agent message {0}", path);
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
httpResponse.StatusDescription = "Invalid parameters for agent message " + path;
return result;
}
if (m_AuthenticationService != null)
{
// Authentication
string authority = string.Empty;
string authToken = string.Empty;
if (!RestHandlerUtils.GetAuthentication(httpRequest, out authority, out authToken))
{
m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path);
httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
return result;
}
if (!m_AuthenticationService.VerifyKey(agentID, authToken))
{
m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path);
httpResponse.StatusCode = (int)HttpStatusCode.Forbidden;
return result;
}
m_log.DebugFormat("[AgentPostHandler]: Authentication succeeded for {0}", agentID);
}
OSDMap args = Util.GetOSDMap(request, (int)httpRequest.ContentLength);
if (args == null)
{
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
httpResponse.StatusDescription = "Unable to retrieve data";
m_log.DebugFormat("[AgentPostHandler]: Unable to retrieve data for post {0}", path);
return result;
}
// retrieve the regionhandle
ulong regionhandle = 0;
if (args["destination_handle"] != null)
UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle);
AgentCircuitData aCircuit = new AgentCircuitData();
try
{
aCircuit.UnpackAgentCircuitData(args);
}
catch (Exception ex)
{
m_log.InfoFormat("[AgentPostHandler]: exception on unpacking CreateAgent message {0}", ex.Message);
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
httpResponse.StatusDescription = "Problems with data deserialization";
return result;
}
string reason = string.Empty;
// We need to clean up a few things in the user service before I can do this
//if (m_AllowForeignGuests)
// m_regionClient.AdjustUserInformation(aCircuit);
// Finally!
bool success = m_SimulationService.CreateAgent(regionhandle, aCircuit, out reason);
OSDMap resp = new OSDMap(1);
resp["success"] = OSD.FromBoolean(success);
httpResponse.StatusCode = (int)HttpStatusCode.OK;
return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
}
}
public class AgentPutHandler : BaseStreamHandler
{
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) :
base("PUT", "/agent")
{
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
// Not implemented yet
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
return new byte[] { };
}
}
public class AgentDeleteHandler : BaseStreamHandler
{
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) :
base("DELETE", "/agent")
{
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
// Not implemented yet
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
return new byte[] { };
}
}
}