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2ca93cb14416a320c97f2a42e3d29472ea717ead
opensim/OpenSim/Region/CoreModules/World/Sound
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Justin Clark-Casey (justincc) 9925317239 Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
This is similar to commit d89faa which fixed the same kind of bug in TriggerSound()
2012-08-21 22:21:35 +01:00
..
SoundModule.cs
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
2012-08-21 22:21:35 +01:00
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