Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-21 07:45:41 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
36dd346a91a4dab41e7acb5edc1a8b62f32757bc
opensim/OpenSim/Region/ClientStack
History
Melanie Thielker 36dd346a91 Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
..
LindenUDP
Add a method to flush the prim update buffers once a frame, since the timer
2009-05-04 14:25:19 +00:00
ClientStackManager.cs
* optimized usings.
2009-02-12 09:53:12 +00:00
ClientStackUserSettings.cs
* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
2008-11-05 20:42:37 +00:00
IClientNetworkServer.cs
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
2009-03-02 14:42:01 +00:00
RegionApplicationBase.cs
* Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services.
2009-04-03 20:56:36 +00:00
ThrottleSettings.cs
* Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output)
2008-10-03 18:06:45 +00:00
Powered by Gitea Version: 1.25.5 Page: 128ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API