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382fb8cea6c7a71ecbdab2a4ef8526bf3045fb2e
opensim
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OpenSim
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Region
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Serialiser
History
MW
c9fe500212
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
..
IFileSerialiser.cs
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00
IRegionSerialiser.cs
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
SceneXmlLoader.cs
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
SerialiseObjects.cs
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00
SerialiserModule.cs
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
SerialiseTerrain.cs
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00