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122 lines
4.1 KiB
C#
122 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Environment.Types;
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namespace OpenSim.Region.Environment.Scenes
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{
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public class AvatarAppearance
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{
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protected LLUUID m_scenePresenceID;
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protected int m_wearablesSerial = 1;
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protected byte[] m_visualParams;
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public byte[] VisualParams
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{
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get { return m_visualParams; }
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set { m_visualParams = value; }
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}
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protected AvatarWearable[] m_wearables;
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public AvatarWearable[] Wearables
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{
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get { return m_wearables; }
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set { m_wearables = value; }
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}
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protected LLObject.TextureEntry m_textureEntry;
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public LLObject.TextureEntry TextureEntry
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{
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get { return m_textureEntry; }
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set { m_textureEntry = value; }
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}
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protected float m_avatarHeight = 0;
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public float AvatarHeight
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{
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get { return m_avatarHeight; }
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set { m_avatarHeight = value; }
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}
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public AvatarAppearance()
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{
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}
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public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams)
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{
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m_scenePresenceID = avatarID;
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m_wearablesSerial = 1;
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m_wearables = wearables;
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m_visualParams = visualParams;
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m_textureEntry = GetDefaultTextureEntry();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="texture"></param>
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/// <param name="visualParam"></param>
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public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam)
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{
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LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length);
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m_textureEntry = textureEnt;
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for (int i = 0; i < visualParam.Length; i++)
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{
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m_visualParams[i] = visualParam[i].ParamValue;
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}
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// Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters.
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// (float)m_visualParams[25] = Height
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// (float)m_visualParams[125] = LegLength
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m_avatarHeight = (1.50856f + (((float)m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f)))
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+ (((float)m_visualParams[125] / 255.0f) / 1.5f);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="avatar"></param>
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public void SendAppearanceToOtherAgent(ScenePresence avatar)
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{
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avatar.ControllingClient.SendAppearance(m_scenePresenceID, m_visualParams,
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m_textureEntry.ToBytes());
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}
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public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable)
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{
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m_wearables[wearableId] = wearable;
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SendOwnWearables(client);
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}
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public void SendOwnWearables(IClientAPI ourClient)
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{
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ourClient.SendWearables(m_wearables, m_wearablesSerial++);
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}
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public static LLObject.TextureEntry GetDefaultTextureEntry()
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{
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LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97"));
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textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012");
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textu.CreateFace(1).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f");
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textu.CreateFace(2).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f");
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textu.CreateFace(3).TextureID = new LLUUID("6522E74D-1660-4E7F-B601-6F48C1659A77");
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textu.CreateFace(4).TextureID = new LLUUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B");
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textu.CreateFace(5).TextureID = new LLUUID("00000000-0000-1111-9999-000000000010");
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textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011");
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return textu;
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}
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}
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}
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