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38568aa75f3592989f22fd7bee9a26455c82f76e
opensim
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OpenSim
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History
Adam Frisby
38568aa75f
* Oops, fixed.
2008-03-03 09:17:15 +00:00
..
Interfaces
* Removed and sorted using clauses in a number of files.
2008-03-03 08:35:59 +00:00
LandManagement
* Added a way for the friends module to definitively know if an avatar's root agent is on the instance and if so, which region the avatar's root agent is in.
2008-02-28 05:20:23 +00:00
Modules
* Oops, fixed.
2008-03-03 09:17:15 +00:00
Scenes
* Removed and sorted using clauses in a number of files.
2008-03-03 08:35:59 +00:00
Types
Minor cleanup.
2008-02-20 18:38:20 +00:00
EstateManager.cs
* Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
2008-02-06 09:38:14 +00:00
InstantMessageReceiver.cs
Added copyright statements.
2008-02-05 03:20:51 +00:00
ModuleLoader.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
PermissionManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
StorageManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00