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* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
202 lines
6.9 KiB
C#
202 lines
6.9 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Net;
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using System.Net.Sockets;
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using libsecondlife;
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namespace OpenSim.Framework
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{
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[Serializable]
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public class SearializableRegionInfo
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{
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public bool m_allow_alternate_ports;
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protected string m_externalHostName;
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/// <value>
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/// The port by which http communication occurs with the region (most noticeably, CAPS communication)
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///
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/// FIXME: Defaulting to 9000 temporarily (on the basis that this is the http port most region
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/// servers are running) until the revision in which this change is made propogates around grids.
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/// </value>
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protected uint m_httpPort = 9000;
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protected IPEndPoint m_internalEndPoint;
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protected Guid m_originRegionID = LLUUID.Zero.UUID;
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protected string m_proxyUrl;
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protected uint? m_regionLocX;
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protected uint? m_regionLocY;
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protected string m_regionName;
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public uint m_remotingPort;
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protected string m_serverURI;
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public Guid RegionID = LLUUID.Zero.UUID;
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public string RemotingAddress;
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/// <summary>
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/// This is a serializable version of RegionInfo
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/// </summary>
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public SearializableRegionInfo()
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{
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}
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public SearializableRegionInfo(RegionInfo ConvertFrom)
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{
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m_regionLocX = ConvertFrom.RegionLocX;
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m_regionLocY = ConvertFrom.RegionLocY;
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m_internalEndPoint = ConvertFrom.InternalEndPoint;
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m_externalHostName = ConvertFrom.ExternalHostName;
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m_remotingPort = ConvertFrom.RemotingPort;
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m_httpPort = ConvertFrom.HttpPort;
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m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports;
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RemotingAddress = ConvertFrom.RemotingAddress;
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m_proxyUrl = ConvertFrom.proxyUrl;
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OriginRegionID = ConvertFrom.originRegionID;
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RegionName = ConvertFrom.RegionName;
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ServerURI = ConvertFrom.ServerURI;
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}
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public SearializableRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri)
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{
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m_regionLocX = regionLocX;
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m_regionLocY = regionLocY;
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m_internalEndPoint = internalEndPoint;
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m_externalHostName = externalUri;
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}
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public SearializableRegionInfo(uint regionLocX, uint regionLocY, string externalUri, uint port)
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{
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m_regionLocX = regionLocX;
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m_regionLocY = regionLocY;
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m_externalHostName = externalUri;
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m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) port);
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}
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public uint RemotingPort
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{
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get { return m_remotingPort; }
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set { m_remotingPort = value; }
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}
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public uint HttpPort
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{
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get { return m_httpPort; }
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set { m_httpPort = value; }
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}
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public IPEndPoint ExternalEndPoint
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{
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get
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{
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// Old one defaults to IPv6
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//return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port );
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IPAddress ia = null;
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// If it is already an IP, don't resolve it - just return directly
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if (IPAddress.TryParse(m_externalHostName, out ia))
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return new IPEndPoint(ia, m_internalEndPoint.Port);
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// Reset for next check
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ia = null;
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// New method favors IPv4
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foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName))
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{
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if (ia == null)
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ia = Adr;
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if (Adr.AddressFamily == AddressFamily.InterNetwork)
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{
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ia = Adr;
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break;
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}
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}
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return new IPEndPoint(ia, m_internalEndPoint.Port);
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}
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set { m_externalHostName = value.ToString(); }
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}
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public string ExternalHostName
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{
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get { return m_externalHostName; }
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set { m_externalHostName = value; }
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}
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public IPEndPoint InternalEndPoint
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{
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get { return m_internalEndPoint; }
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set { m_internalEndPoint = value; }
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}
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public uint RegionLocX
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{
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get { return m_regionLocX.Value; }
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set { m_regionLocX = value; }
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}
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public uint RegionLocY
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{
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get { return m_regionLocY.Value; }
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set { m_regionLocY = value; }
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}
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public ulong RegionHandle
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{
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get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); }
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}
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public string ProxyUrl
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{
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get { return m_proxyUrl; }
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set { m_proxyUrl = value; }
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}
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public LLUUID OriginRegionID
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{
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get { return new LLUUID(m_originRegionID); }
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set { m_originRegionID = value.UUID; }
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}
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public string RegionName
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{
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get { return m_regionName; }
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set { m_regionName = value; }
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}
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public string ServerURI
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{
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get { return m_serverURI; }
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set { m_serverURI = value; }
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}
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}
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} |