This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-07-23 08:25:45 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
3999822e13d7ae2f6ab1c19a19a01e0cc7c7acd7
opensim
/
OpenSim
/
Region
/
Framework
History
UbitUmarov
3999822e13
Use chode character actor.SetMomentum() to force full restore Velocity in scenepresence TeleportWithMomentum(), since actor.Velocity was selected by original coders as the input of a desired velocity (even 'forces') that is modified by character conditions, like not changing velocity.Z if it is in free fall.
2012-04-14 05:07:52 +01:00
..
Interfaces
Merge branch 'master' into careminster
2012-03-31 02:18:02 +01:00
Scenes
Use chode character actor.SetMomentum() to force full restore Velocity in scenepresence TeleportWithMomentum(), since actor.Velocity was selected by original coders as the input of a desired velocity (even 'forces') that is modified by character conditions, like not changing velocity.Z if it is in free fall.
2012-04-14 05:07:52 +01:00
ModuleLoader.cs
Merge branch 'master' into careminster-presence-refactor
2011-04-12 00:27:39 +01:00