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This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected. This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle() However, existing inheriting classes overriding Handle() will still work, albeit without stats recording. "show caps" becomes "show caps list" to disambiguate between show caps commands
711 lines
28 KiB
C#
711 lines
28 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Text;
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using System.Xml;
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using System.Collections.Generic;
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using System.IO;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Server.Handlers.Base;
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using log4net;
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using OpenMetaverse;
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namespace OpenSim.Server.Handlers.Asset
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{
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public class XInventoryInConnector : ServiceConnector
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IInventoryService m_InventoryService;
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private string m_ConfigName = "InventoryService";
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public XInventoryInConnector(IConfigSource config, IHttpServer server, string configName) :
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base(config, server, configName)
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{
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if (configName != String.Empty)
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m_ConfigName = configName;
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m_log.DebugFormat("[XInventoryInConnector]: Starting with config name {0}", m_ConfigName);
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IConfig serverConfig = config.Configs[m_ConfigName];
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if (serverConfig == null)
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throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
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string inventoryService = serverConfig.GetString("LocalServiceModule",
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String.Empty);
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if (inventoryService == String.Empty)
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throw new Exception("No InventoryService in config file");
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Object[] args = new Object[] { config, m_ConfigName };
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m_InventoryService =
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ServerUtils.LoadPlugin<IInventoryService>(inventoryService, args);
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server.AddStreamHandler(new XInventoryConnectorPostHandler(m_InventoryService));
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}
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}
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public class XInventoryConnectorPostHandler : BaseStreamHandler
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IInventoryService m_InventoryService;
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public XInventoryConnectorPostHandler(IInventoryService service) :
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base("POST", "/xinventory")
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{
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m_InventoryService = service;
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}
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protected override byte[] ProcessRequest(string path, Stream requestData,
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IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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StreamReader sr = new StreamReader(requestData);
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string body = sr.ReadToEnd();
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sr.Close();
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body = body.Trim();
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//m_log.DebugFormat("[XXX]: query String: {0}", body);
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try
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{
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Dictionary<string, object> request =
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ServerUtils.ParseQueryString(body);
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if (!request.ContainsKey("METHOD"))
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return FailureResult();
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string method = request["METHOD"].ToString();
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request.Remove("METHOD");
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switch (method)
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{
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case "CREATEUSERINVENTORY":
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return HandleCreateUserInventory(request);
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case "GETINVENTORYSKELETON":
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return HandleGetInventorySkeleton(request);
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case "GETUSERINVENTORY":
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return HandleGetUserInventory(request);
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case "GETROOTFOLDER":
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return HandleGetRootFolder(request);
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case "GETFOLDERFORTYPE":
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return HandleGetFolderForType(request);
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case "GETFOLDERCONTENT":
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return HandleGetFolderContent(request);
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case "GETFOLDERITEMS":
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return HandleGetFolderItems(request);
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case "ADDFOLDER":
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return HandleAddFolder(request);
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case "UPDATEFOLDER":
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return HandleUpdateFolder(request);
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case "MOVEFOLDER":
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return HandleMoveFolder(request);
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case "DELETEFOLDERS":
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return HandleDeleteFolders(request);
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case "PURGEFOLDER":
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return HandlePurgeFolder(request);
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case "ADDITEM":
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return HandleAddItem(request);
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case "UPDATEITEM":
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return HandleUpdateItem(request);
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case "MOVEITEMS":
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return HandleMoveItems(request);
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case "DELETEITEMS":
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return HandleDeleteItems(request);
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case "GETITEM":
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return HandleGetItem(request);
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case "GETFOLDER":
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return HandleGetFolder(request);
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case "GETACTIVEGESTURES":
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return HandleGetActiveGestures(request);
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case "GETASSETPERMISSIONS":
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return HandleGetAssetPermissions(request);
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}
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m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method);
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[XINVENTORY HANDLER]: Exception {0}", e.StackTrace);
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}
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return FailureResult();
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}
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private byte[] FailureResult()
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{
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return BoolResult(false);
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}
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private byte[] SuccessResult()
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{
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return BoolResult(true);
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}
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private byte[] BoolResult(bool value)
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{
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XmlDocument doc = new XmlDocument();
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XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
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"", "");
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doc.AppendChild(xmlnode);
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XmlElement rootElement = doc.CreateElement("", "ServerResponse",
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"");
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doc.AppendChild(rootElement);
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XmlElement result = doc.CreateElement("", "RESULT", "");
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result.AppendChild(doc.CreateTextNode(value.ToString()));
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rootElement.AppendChild(result);
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return DocToBytes(doc);
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}
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private byte[] DocToBytes(XmlDocument doc)
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{
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MemoryStream ms = new MemoryStream();
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XmlTextWriter xw = new XmlTextWriter(ms, null);
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xw.Formatting = Formatting.Indented;
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doc.WriteTo(xw);
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xw.Flush();
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return ms.ToArray();
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}
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byte[] HandleCreateUserInventory(Dictionary<string,object> request)
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{
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Dictionary<string,object> result = new Dictionary<string,object>();
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if (!request.ContainsKey("PRINCIPAL"))
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return FailureResult();
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if (m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString())))
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result["RESULT"] = "True";
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else
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result["RESULT"] = "False";
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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return Util.UTF8NoBomEncoding.GetBytes(xmlString);
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}
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byte[] HandleGetInventorySkeleton(Dictionary<string,object> request)
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{
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Dictionary<string,object> result = new Dictionary<string,object>();
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if (!request.ContainsKey("PRINCIPAL"))
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return FailureResult();
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List<InventoryFolderBase> folders = m_InventoryService.GetInventorySkeleton(new UUID(request["PRINCIPAL"].ToString()));
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Dictionary<string, object> sfolders = new Dictionary<string, object>();
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if (folders != null)
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{
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int i = 0;
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foreach (InventoryFolderBase f in folders)
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{
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sfolders["folder_" + i.ToString()] = EncodeFolder(f);
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i++;
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}
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}
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result["FOLDERS"] = sfolders;
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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return Util.UTF8NoBomEncoding.GetBytes(xmlString);
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}
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byte[] HandleGetUserInventory(Dictionary<string, object> request)
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{
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Dictionary<string, object> result = new Dictionary<string, object>();
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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InventoryCollection icoll = m_InventoryService.GetUserInventory(principal);
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if (icoll != null)
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{
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Dictionary<string, object> folders = new Dictionary<string, object>();
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int i = 0;
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if (icoll.Folders != null)
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{
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foreach (InventoryFolderBase f in icoll.Folders)
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{
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folders["folder_" + i.ToString()] = EncodeFolder(f);
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i++;
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}
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result["FOLDERS"] = folders;
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}
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if (icoll.Items != null)
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{
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i = 0;
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Dictionary<string, object> items = new Dictionary<string, object>();
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foreach (InventoryItemBase it in icoll.Items)
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{
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items["item_" + i.ToString()] = EncodeItem(it);
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i++;
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}
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result["ITEMS"] = items;
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}
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}
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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return Util.UTF8NoBomEncoding.GetBytes(xmlString);
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}
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byte[] HandleGetRootFolder(Dictionary<string,object> request)
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{
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Dictionary<string,object> result = new Dictionary<string,object>();
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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InventoryFolderBase rfolder = m_InventoryService.GetRootFolder(principal);
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if (rfolder != null)
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result["folder"] = EncodeFolder(rfolder);
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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return Util.UTF8NoBomEncoding.GetBytes(xmlString);
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}
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byte[] HandleGetFolderForType(Dictionary<string,object> request)
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{
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Dictionary<string,object> result = new Dictionary<string,object>();
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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int type = 0;
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Int32.TryParse(request["TYPE"].ToString(), out type);
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InventoryFolderBase folder = m_InventoryService.GetFolderForType(principal, (AssetType)type);
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if (folder != null)
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result["folder"] = EncodeFolder(folder);
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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return Util.UTF8NoBomEncoding.GetBytes(xmlString);
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}
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byte[] HandleGetFolderContent(Dictionary<string,object> request)
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{
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Dictionary<string,object> result = new Dictionary<string,object>();
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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UUID folderID = UUID.Zero;
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UUID.TryParse(request["FOLDER"].ToString(), out folderID);
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InventoryCollection icoll = m_InventoryService.GetFolderContent(principal, folderID);
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if (icoll != null)
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{
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Dictionary<string, object> folders = new Dictionary<string, object>();
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int i = 0;
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if (icoll.Folders != null)
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{
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foreach (InventoryFolderBase f in icoll.Folders)
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{
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folders["folder_" + i.ToString()] = EncodeFolder(f);
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i++;
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}
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result["FOLDERS"] = folders;
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}
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if (icoll.Items != null)
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{
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i = 0;
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Dictionary<string, object> items = new Dictionary<string, object>();
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foreach (InventoryItemBase it in icoll.Items)
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{
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items["item_" + i.ToString()] = EncodeItem(it);
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i++;
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}
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result["ITEMS"] = items;
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}
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}
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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return Util.UTF8NoBomEncoding.GetBytes(xmlString);
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}
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byte[] HandleGetFolderItems(Dictionary<string,object> request)
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{
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Dictionary<string,object> result = new Dictionary<string,object>();
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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UUID folderID = UUID.Zero;
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UUID.TryParse(request["FOLDER"].ToString(), out folderID);
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List<InventoryItemBase> items = m_InventoryService.GetFolderItems(principal, folderID);
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Dictionary<string, object> sitems = new Dictionary<string, object>();
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if (items != null)
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{
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int i = 0;
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foreach (InventoryItemBase item in items)
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{
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sitems["item_" + i.ToString()] = EncodeItem(item);
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i++;
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}
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}
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result["ITEMS"] = sitems;
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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return Util.UTF8NoBomEncoding.GetBytes(xmlString);
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}
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byte[] HandleAddFolder(Dictionary<string,object> request)
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{
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InventoryFolderBase folder = BuildFolder(request);
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if (m_InventoryService.AddFolder(folder))
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return SuccessResult();
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else
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return FailureResult();
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}
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byte[] HandleUpdateFolder(Dictionary<string,object> request)
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{
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InventoryFolderBase folder = BuildFolder(request);
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if (m_InventoryService.UpdateFolder(folder))
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return SuccessResult();
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else
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return FailureResult();
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}
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byte[] HandleMoveFolder(Dictionary<string,object> request)
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{
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UUID parentID = UUID.Zero;
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UUID.TryParse(request["ParentID"].ToString(), out parentID);
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UUID folderID = UUID.Zero;
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UUID.TryParse(request["ID"].ToString(), out folderID);
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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InventoryFolderBase folder = new InventoryFolderBase(folderID, "", principal, parentID);
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if (m_InventoryService.MoveFolder(folder))
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return SuccessResult();
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else
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return FailureResult();
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}
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byte[] HandleDeleteFolders(Dictionary<string,object> request)
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{
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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List<string> slist = (List<string>)request["FOLDERS"];
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List<UUID> uuids = new List<UUID>();
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foreach (string s in slist)
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{
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UUID u = UUID.Zero;
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if (UUID.TryParse(s, out u))
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uuids.Add(u);
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}
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if (m_InventoryService.DeleteFolders(principal, uuids))
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return SuccessResult();
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else
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return
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FailureResult();
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}
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byte[] HandlePurgeFolder(Dictionary<string,object> request)
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{
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UUID folderID = UUID.Zero;
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UUID.TryParse(request["ID"].ToString(), out folderID);
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InventoryFolderBase folder = new InventoryFolderBase(folderID);
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if (m_InventoryService.PurgeFolder(folder))
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return SuccessResult();
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else
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return FailureResult();
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}
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byte[] HandleAddItem(Dictionary<string,object> request)
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{
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InventoryItemBase item = BuildItem(request);
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if (m_InventoryService.AddItem(item))
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return SuccessResult();
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else
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return FailureResult();
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}
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byte[] HandleUpdateItem(Dictionary<string,object> request)
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{
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InventoryItemBase item = BuildItem(request);
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if (m_InventoryService.UpdateItem(item))
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return SuccessResult();
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else
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return FailureResult();
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}
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byte[] HandleMoveItems(Dictionary<string,object> request)
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{
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List<string> idlist = (List<string>)request["IDLIST"];
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List<string> destlist = (List<string>)request["DESTLIST"];
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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List<InventoryItemBase> items = new List<InventoryItemBase>();
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int n = 0;
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try
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{
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foreach (string s in idlist)
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{
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UUID u = UUID.Zero;
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if (UUID.TryParse(s, out u))
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{
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UUID fid = UUID.Zero;
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if (UUID.TryParse(destlist[n++], out fid))
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{
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InventoryItemBase item = new InventoryItemBase(u, principal);
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item.Folder = fid;
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items.Add(item);
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}
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}
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}
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[XINVENTORY IN CONNECTOR]: Exception in HandleMoveItems: {0}", e.Message);
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return FailureResult();
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}
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if (m_InventoryService.MoveItems(principal, items))
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return SuccessResult();
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else
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return FailureResult();
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}
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byte[] HandleDeleteItems(Dictionary<string,object> request)
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{
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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List<string> slist = (List<string>)request["ITEMS"];
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List<UUID> uuids = new List<UUID>();
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foreach (string s in slist)
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{
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UUID u = UUID.Zero;
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if (UUID.TryParse(s, out u))
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uuids.Add(u);
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}
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|
|
|
if (m_InventoryService.DeleteItems(principal, uuids))
|
|
return SuccessResult();
|
|
else
|
|
return
|
|
FailureResult();
|
|
}
|
|
|
|
byte[] HandleGetItem(Dictionary<string,object> request)
|
|
{
|
|
Dictionary<string,object> result = new Dictionary<string,object>();
|
|
UUID id = UUID.Zero;
|
|
UUID.TryParse(request["ID"].ToString(), out id);
|
|
|
|
InventoryItemBase item = new InventoryItemBase(id);
|
|
item = m_InventoryService.GetItem(item);
|
|
if (item != null)
|
|
result["item"] = EncodeItem(item);
|
|
|
|
string xmlString = ServerUtils.BuildXmlResponse(result);
|
|
|
|
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
|
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
|
}
|
|
|
|
byte[] HandleGetFolder(Dictionary<string,object> request)
|
|
{
|
|
Dictionary<string, object> result = new Dictionary<string, object>();
|
|
UUID id = UUID.Zero;
|
|
UUID.TryParse(request["ID"].ToString(), out id);
|
|
|
|
InventoryFolderBase folder = new InventoryFolderBase(id);
|
|
folder = m_InventoryService.GetFolder(folder);
|
|
if (folder != null)
|
|
result["folder"] = EncodeFolder(folder);
|
|
|
|
string xmlString = ServerUtils.BuildXmlResponse(result);
|
|
|
|
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
|
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
|
}
|
|
|
|
byte[] HandleGetActiveGestures(Dictionary<string,object> request)
|
|
{
|
|
Dictionary<string,object> result = new Dictionary<string,object>();
|
|
UUID principal = UUID.Zero;
|
|
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
|
|
|
|
List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(principal);
|
|
Dictionary<string, object> items = new Dictionary<string, object>();
|
|
if (gestures != null)
|
|
{
|
|
int i = 0;
|
|
foreach (InventoryItemBase item in gestures)
|
|
{
|
|
items["item_" + i.ToString()] = EncodeItem(item);
|
|
i++;
|
|
}
|
|
}
|
|
result["ITEMS"] = items;
|
|
|
|
string xmlString = ServerUtils.BuildXmlResponse(result);
|
|
|
|
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
|
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
|
}
|
|
|
|
byte[] HandleGetAssetPermissions(Dictionary<string,object> request)
|
|
{
|
|
Dictionary<string,object> result = new Dictionary<string,object>();
|
|
UUID principal = UUID.Zero;
|
|
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
|
|
UUID assetID = UUID.Zero;
|
|
UUID.TryParse(request["ASSET"].ToString(), out assetID);
|
|
|
|
int perms = m_InventoryService.GetAssetPermissions(principal, assetID);
|
|
|
|
result["RESULT"] = perms.ToString();
|
|
string xmlString = ServerUtils.BuildXmlResponse(result);
|
|
|
|
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
|
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
|
}
|
|
|
|
private Dictionary<string, object> EncodeFolder(InventoryFolderBase f)
|
|
{
|
|
Dictionary<string, object> ret = new Dictionary<string, object>();
|
|
|
|
ret["ParentID"] = f.ParentID.ToString();
|
|
ret["Type"] = f.Type.ToString();
|
|
ret["Version"] = f.Version.ToString();
|
|
ret["Name"] = f.Name;
|
|
ret["Owner"] = f.Owner.ToString();
|
|
ret["ID"] = f.ID.ToString();
|
|
|
|
return ret;
|
|
}
|
|
|
|
private Dictionary<string, object> EncodeItem(InventoryItemBase item)
|
|
{
|
|
Dictionary<string, object> ret = new Dictionary<string, object>();
|
|
|
|
ret["AssetID"] = item.AssetID.ToString();
|
|
ret["AssetType"] = item.AssetType.ToString();
|
|
ret["BasePermissions"] = item.BasePermissions.ToString();
|
|
ret["CreationDate"] = item.CreationDate.ToString();
|
|
if (item.CreatorId != null)
|
|
ret["CreatorId"] = item.CreatorId.ToString();
|
|
else
|
|
ret["CreatorId"] = String.Empty;
|
|
if (item.CreatorData != null)
|
|
ret["CreatorData"] = item.CreatorData;
|
|
else
|
|
ret["CreatorData"] = String.Empty;
|
|
ret["CurrentPermissions"] = item.CurrentPermissions.ToString();
|
|
ret["Description"] = item.Description.ToString();
|
|
ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString();
|
|
ret["Flags"] = item.Flags.ToString();
|
|
ret["Folder"] = item.Folder.ToString();
|
|
ret["GroupID"] = item.GroupID.ToString();
|
|
ret["GroupOwned"] = item.GroupOwned.ToString();
|
|
ret["GroupPermissions"] = item.GroupPermissions.ToString();
|
|
ret["ID"] = item.ID.ToString();
|
|
ret["InvType"] = item.InvType.ToString();
|
|
ret["Name"] = item.Name.ToString();
|
|
ret["NextPermissions"] = item.NextPermissions.ToString();
|
|
ret["Owner"] = item.Owner.ToString();
|
|
ret["SalePrice"] = item.SalePrice.ToString();
|
|
ret["SaleType"] = item.SaleType.ToString();
|
|
|
|
return ret;
|
|
}
|
|
|
|
private InventoryFolderBase BuildFolder(Dictionary<string,object> data)
|
|
{
|
|
InventoryFolderBase folder = new InventoryFolderBase();
|
|
|
|
folder.ParentID = new UUID(data["ParentID"].ToString());
|
|
folder.Type = short.Parse(data["Type"].ToString());
|
|
folder.Version = ushort.Parse(data["Version"].ToString());
|
|
folder.Name = data["Name"].ToString();
|
|
folder.Owner = new UUID(data["Owner"].ToString());
|
|
folder.ID = new UUID(data["ID"].ToString());
|
|
|
|
return folder;
|
|
}
|
|
|
|
private InventoryItemBase BuildItem(Dictionary<string,object> data)
|
|
{
|
|
InventoryItemBase item = new InventoryItemBase();
|
|
|
|
item.AssetID = new UUID(data["AssetID"].ToString());
|
|
item.AssetType = int.Parse(data["AssetType"].ToString());
|
|
item.Name = data["Name"].ToString();
|
|
item.Owner = new UUID(data["Owner"].ToString());
|
|
item.ID = new UUID(data["ID"].ToString());
|
|
item.InvType = int.Parse(data["InvType"].ToString());
|
|
item.Folder = new UUID(data["Folder"].ToString());
|
|
item.CreatorId = data["CreatorId"].ToString();
|
|
item.CreatorData = data["CreatorData"].ToString();
|
|
item.Description = data["Description"].ToString();
|
|
item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
|
|
item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());
|
|
item.BasePermissions = uint.Parse(data["BasePermissions"].ToString());
|
|
item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString());
|
|
item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString());
|
|
item.GroupID = new UUID(data["GroupID"].ToString());
|
|
item.GroupOwned = bool.Parse(data["GroupOwned"].ToString());
|
|
item.SalePrice = int.Parse(data["SalePrice"].ToString());
|
|
item.SaleType = byte.Parse(data["SaleType"].ToString());
|
|
item.Flags = uint.Parse(data["Flags"].ToString());
|
|
item.CreationDate = int.Parse(data["CreationDate"].ToString());
|
|
|
|
return item;
|
|
}
|
|
|
|
}
|
|
}
|