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3c326aae997c2250f1a9704f993b6a988a8efe89
opensim/OpenSim/Region/Examples/SimpleApp
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MW 3c326aae99 Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.
For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. 
This change helps with the decoupling of client packet functions from the scene functions.
2007-07-15 18:05:41 +00:00
..
Properties
* Optimized usings (the 'LL ate my scripts' commit)
2007-07-03 14:37:29 +00:00
MySceneObject.cs
*Removed ParcelManager from SceneObject and Primitive and replaced with events in EventManager
2007-07-14 17:01:15 +00:00
MyWorld.cs
Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.
2007-07-15 18:05:41 +00:00
Program.cs
Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.
2007-07-15 18:05:41 +00:00
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