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opensim
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3c77b8f463a852aecf3cb29fe4e5f4614f474dbf
opensim
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OpenSim
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Region
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CoreModules
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World
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Sound
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Justin Clark-Casey (justincc)
9925317239
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
...
This is similar to commit d89faa which fixed the same kind of bug in TriggerSound()
2012-08-21 22:21:35 +01:00
..
SoundModule.cs
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
2012-08-21 22:21:35 +01:00