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* Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
73 lines
2.1 KiB
C#
73 lines
2.1 KiB
C#
/*
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* Created by SharpDevelop.
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* User: caseyj
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* Date: 25/02/2008
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* Time: 21:30
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*
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* To change this template use Tools | Options | Coding | Edit Standard Headers.
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*/
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules
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{
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/// <summary>
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/// Sends a 'texture not found' packet back to the client
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/// </summary>
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public class TextureNotFoundSender : ITextureSender
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{
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//private static readonly log4net.ILog m_log
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// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private LLUUID m_textureId;
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private IClientAPI m_client;
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// See ITextureSender
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public bool Sending
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{
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get { return false; }
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set { m_sending = value; }
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}
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private bool m_sending = false;
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// See ITextureSender
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public bool Cancel
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{
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get { return false; }
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set { m_cancel = value; }
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}
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private bool m_cancel = false;
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public TextureNotFoundSender(IClientAPI client, LLUUID textureID)
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{
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m_client = client;
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m_textureId = textureID;
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}
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// See ITextureSender
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public void UpdateRequest(int discardLevel, uint packetNumber)
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{
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// Not need to implement since priority changes don't affect this operation
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}
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// See ITextureSender
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public bool SendTexturePacket()
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{
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//m_log.InfoFormat(
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// "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found",
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// m_textureId);
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ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
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notFound.ImageID.ID = m_textureId;
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m_client.OutPacket(notFound, ThrottleOutPacketType.Unknown);
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return true;
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}
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}
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}
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