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41b02a7208a8363f8edefb812e4f93238759d2bd
opensim/OpenSim/Region/CoreModules/Avatar/AvatarFactory
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Justin Clark-Casey (justincc) e8fbeeba5f Fix race condition where the appearance update timer could be stopped just after another thread had started it on QueueAppearanceSave() or *Send()
However, the window for this race is very small, and the next queued appearance save or send would restart the timer anyway.
2011-12-19 19:08:24 +00:00
..
Tests
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit.
2011-10-19 15:38:25 -07:00
AvatarFactoryModule.cs
Fix race condition where the appearance update timer could be stopped just after another thread had started it on QueueAppearanceSave() or *Send()
2011-12-19 19:08:24 +00:00
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