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opensim
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427ab219b8ecf7f039d03ed3067e183db1434fb2
opensim
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OpenSim
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ScriptEngine
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teravus
878df52515
* This makes the non-physics llCastRay 'better'. It's not 'correctly working', and if you look deep enough, you see that the results are not really stable depending on the direction of the ray.
2013-01-23 21:58:51 -05:00
..
Interfaces
Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wait handle to script APIs.
2013-01-23 23:38:08 +00:00
Shared
* This makes the non-physics llCastRay 'better'. It's not 'correctly working', and if you look deep enough, you see that the results are not really stable depending on the direction of the ray.
2013-01-23 21:58:51 -05:00
XEngine
Merge branch 'master' into cooptermination
2013-01-24 00:03:44 +00:00