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opensim
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42dd02fc321a52179dda89a49d4bee2e9c18be45
opensim
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OpenSim
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UbitUmarov
42dd02fc32
scale down position X and Y acording to region size on sending coarse Updates. Viewers need to scale up by same amount.
2016-07-03 15:47:20 +01:00
..
Application
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
2016-02-21 11:14:02 -08:00
ClientStack
dont send bad profiles to viewer
2016-07-02 13:53:17 +01:00
CoreModules
if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
2016-06-28 23:30:04 +01:00
Framework
scale down position X and Y acording to region size on sending coarse Updates. Viewers need to scale up by same amount.
2016-07-03 15:47:20 +01:00
OptionalModules
revert to previus GroupProfileRequest because floatsam groups server seems to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries
2016-07-02 01:01:29 +01:00
PhysicsModules
change ubOde module, hopefully for better handling of multiple scenes on same instance. ( may be broken now )
2016-06-29 14:14:16 +01:00
ReplaceableModules
…
ScriptEngine
fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation, before scenepresence.CompleteMovement, set tittle just after it.
2016-06-28 18:14:30 +01:00