Files
opensim/OpenSim/Region/Examples/SimpleApp/Program.cs
lbsa71 46700d3b7d * Total refactoring of Asset Server for massive win
* There is now a AssetServerBase
* lolcat in ur assets
2007-10-19 07:46:03 +00:00

193 lines
7.3 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using libsecondlife;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Types;
using OpenSim.Region.ClientStack;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Physics.Manager;
namespace SimpleApp
{
class Program : RegionApplicationBase, conscmd_callback
{
private ModuleLoader m_moduleLoader;
protected override LogBase CreateLog()
{
return new LogBase(null, "SimpleApp", this, false);
}
protected override void Initialize()
{
StartLog();
m_networkServersInfo = new NetworkServersInfo( 1000, 1000 );
LocalAssetServer assetServer = new LocalAssetServer();
m_assetCache = new AssetCache(assetServer);
}
public void Run()
{
base.StartUp();
LocalInventoryService inventoryService = new LocalInventoryService();
LocalUserServices userService = new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService);
LocalBackEndServices backendService = new LocalBackEndServices();
CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, userService, inventoryService, backendService, backendService);
m_commsManager = localComms;
LocalLoginService loginService = new LocalLoginService(userService, "", localComms, m_networkServersInfo, false);
loginService.OnLoginToRegion += backendService.AddNewSession;
m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod);
m_log.Notice(m_log.LineInfo);
IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), m_networkServersInfo.HttpListenerPort);
RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost");
regionInfo.DataStore = "simpleapp_datastore.yap";
UDPServer udpServer;
m_moduleLoader = new ModuleLoader( m_log );
m_moduleLoader.LoadDefaultSharedModules();
Scene scene = SetupScene(regionInfo, out udpServer);
m_moduleLoader.InitialiseSharedModules(scene);
scene.SetModuleInterfaces();
scene.StartTimer();
m_sceneManager.Add(scene);
m_moduleLoader.PostInitialise();
m_moduleLoader.ClearCache();
udpServer.ServerListener();
LLVector3 pos = new LLVector3(110, 129, 27);
SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 1f, 1f, 1f ));
scene.AddEntity(sceneObject);
for (int i = 0; i < 27; i++)
{
LLVector3 posOffset = new LLVector3( (i%3)*4, (i%9)/3 * 4, (i/9) * 4 );
ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + posOffset );
scene.AddEntity(complexObject);
}
for (int i = 0; i < 2; i++)
{
MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
scene.AddNewClient(m_character, false);
}
List<ScenePresence> avatars = scene.GetAvatars();
foreach (ScenePresence avatar in avatars)
{
avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2);
}
DirectoryInfo dirInfo = new DirectoryInfo( "." );
float x = 0;
float z = 0;
foreach( FileInfo fileInfo in dirInfo.GetFiles())
{
LLVector3 filePos = new LLVector3(100 + x, 129, 27 + z);
x = x + 2;
if( x > 50 )
{
x = 0;
z = z + 2;
}
FileSystemObject fileObject = new FileSystemObject( scene, fileInfo, filePos );
scene.AddEntity(fileObject);
}
m_log.Notice("Press enter to quit.");
m_log.ReadLine();
}
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager)
{
return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader( m_log ));
}
protected override StorageManager CreateStorageManager(RegionInfo regionInfo)
{
return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp");
}
protected override PhysicsScene GetPhysicsScene( )
{
return GetPhysicsScene("basicphysics");
}
#region conscmd_callback Members
public void RunCmd(string cmd, string[] cmdparams)
{
throw new Exception("The method or operation is not implemented.");
}
public void Show(string ShowWhat)
{
throw new Exception("The method or operation is not implemented.");
}
#endregion
static void Main(string[] args)
{
Program app = new Program();
app.Run();
}
}
}