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469955889ed5499ed1dbb8fcc224d6912c651d06
opensim
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OpenSim
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Region
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CoreModules
History
Diva Canto
469955889e
Region crossings redone: (1) removed WaitForCallback. Now that we are passing the entire agent with attachs in one big message we don't necessarily need to wait for confirmation. The callback sometimes is problematic and it adds delay to the process. (2) Z velocity sent to the viewer = 0. This is an heuristic; the Z velocity usually is negative, and it makes the viewer move the avie down. This only matters while the agent is in transit and therefore not being physically simulated by neither region. As soon as the receiving region receives CompleteMovement from the viewer, the position and velocity get corrected.
2011-12-22 09:30:06 -08:00
..
Agent
minor: remove some mono compiler warnings
2011-11-14 18:16:14 +00:00
Asset
refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset()
2011-10-22 00:13:46 +01:00
Avatar
Fix race condition where the appearance update timer could be stopped just after another thread had started it on QueueAppearanceSave() or *Send()
2011-12-19 19:08:24 +00:00
Framework
Region crossings redone: (1) removed WaitForCallback. Now that we are passing the entire agent with attachs in one big message we don't necessarily need to wait for confirmation. The callback sometimes is problematic and it adds delay to the process. (2) Z velocity sent to the viewer = 0. This is an heuristic; the Z velocity usually is negative, and it makes the viewer move the avie down. This only matters while the agent is in transit and therefore not being physically simulated by neither region. As soon as the receiving region receives CompleteMovement from the viewer, the position and velocity get corrected.
2011-12-22 09:30:06 -08:00
Hypergrid
3rd way of reseting the HG Map. This time, don't use the grid service; instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes.
2011-06-10 17:22:17 -07:00
InterGrid
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
2011-10-25 20:24:21 +01:00
LightShare
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
2011-11-03 17:06:08 -07:00
Resources
Moved the Mono Addins declaration of the HGFriendsModule to where the one for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends)
2011-06-06 18:20:02 -07:00
Scripting
Stop also adding an ordinary http handler when we set up a poll http handler.
2011-12-07 12:28:42 +00:00
ServiceConnectorsIn
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
2011-10-25 20:24:21 +01:00
ServiceConnectorsOut
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
2011-12-03 18:59:54 +00:00
World
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
2011-12-17 02:23:24 +00:00