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4737839b3aa7aa4e207020fac4e73fedd59f7b70
opensim/OpenSim/Region/Physics/UbitOdePlugin
History
UbitUmarov e36a700eb0 add debug position on bad primmesh error
2012-11-02 14:02:57 +00:00
..
AssemblyInfo.cs
UbitODE plugin initial commit
2012-02-08 15:24:10 +00:00
OdeApi.cs
messing around... Let terrain and water have nullphysicsactors, let
2012-07-15 00:50:00 +01:00
ODECharacter.cs
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
2012-10-07 01:20:52 +01:00
ODEDynamics.cs
fix bad vehicle reference frame
2012-07-13 19:32:43 +01:00
ODEMeshWorker.cs
UbitOde stop doing a copy of the asset data using just the reference to
2012-10-19 03:50:00 +01:00
OdePlugin.cs
let chode and ubitode find ode.dll on windows
2012-03-09 04:19:39 +00:00
ODEPrim.cs
add debug position on bad primmesh error
2012-11-02 14:02:57 +00:00
ODERayCastRequestManager.cs
Change ray to land colision range limitation so it has no impact on other
2012-10-09 00:44:02 +01:00
OdeScene.cs
revert last change
2012-10-28 14:39:04 +00:00
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