Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-26 20:15:35 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
4748c19bdbcdcaf6050e1f04a5f7394a88e0bf3e
opensim/OpenSim/ApplicationPlugins/Rest
History
Justin Clark-Casey (justincc) d358125cac Reinstate option to land an npc when it reaches a target.
This is moved into ScenePresence for now as a general facility
2011-09-22 00:16:05 +01:00
..
Inventory
Reinstate option to land an npc when it reaches a target.
2011-09-22 00:16:05 +01:00
Regions
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
rest.xsd
and this actually adds the appearance code itself (and not just the
2008-09-18 15:50:52 +00:00
RestPlugin.cs
minor: make rest (not comm) modules less noisy if they are disabled
2009-09-24 17:21:47 +01:00
RestXmlWriter.cs
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
2009-10-02 18:31:08 -07:00
Powered by Gitea Version: 1.25.5 Page: 292ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API