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4beef91d006ed18cb7dc4a6ee8f2dc4e2a71ab6f
opensim/OpenSim/Region/Environment/Scenes/Scripting
History
Tedd Hansen 5a86fd2c31 (Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit.
2007-08-22 18:09:38 +00:00
..
Engines
Deleted old LSLEngine files (those under Scene.Scripting)
2007-08-09 18:45:40 +00:00
IScriptHost.cs
* Now sending manager, host and root host to Script in constructor.
2007-08-16 18:40:44 +00:00
NullScriptHost.cs
Pimped up Default.lsl. Now featuring a touch counter.
2007-08-17 21:24:38 +00:00
Script.cs
* encapsulated firstname/lastname on ScenePresence
2007-08-06 13:21:30 +00:00
ScriptAPI.cs
... and here's the second part...
2007-08-06 12:54:58 +00:00
ScriptEngineInterface.cs
(Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit.
2007-08-22 18:09:38 +00:00
ScriptEngineLoader.cs
ScriptEngine: Some error handling, logs to logger
2007-08-14 15:59:36 +00:00
ScriptInfo.cs
... and here's the second part...
2007-08-06 12:54:58 +00:00
ScriptInterpretedAPI.cs
* Introduced IScriptHost as an interface to fetching object data from scripts.
2007-08-16 17:08:03 +00:00
ScriptInterpretedEvents.cs
... and here's the second part...
2007-08-06 12:54:58 +00:00
ScriptManager.cs
* minor refactorings
2007-08-06 13:01:47 +00:00
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