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4d83b2d8a6a69f263d57ce3753138b227daa19a4
opensim
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OpenSim
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Region
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Justin Clark-Casey (justincc)
4d83b2d8a6
remove unused BasicQuadTreeNode
2010-07-30 21:06:45 +01:00
..
Application
minor: Move log information about SYSTEMIP to the place where it's resolved
2010-06-25 18:29:02 +01:00
ClientStack
Remove unused LLFileTransfer
2010-07-30 19:58:29 +01:00
CoreModules
store terrain module trying to load plugins if plugin path does not exist
2010-07-30 20:54:02 +01:00
DataSnapshot
Remove useless quaternion parameter from AttachObject sig
2010-07-14 19:49:54 +01:00
Examples
/SimpleModule
Major attachments cleanup. Remove unused AttachObject ClientView method
2010-07-14 19:51:12 +01:00
Framework
remove unused BasicQuadTreeNode
2010-07-30 21:06:45 +01:00
OptionalModules
Major attachments cleanup. Remove unused AttachObject ClientView method
2010-07-14 19:51:12 +01:00
Physics
minor: remove some mono compiler warnings
2010-06-25 21:09:15 +01:00
RegionCombinerModule
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
ReplaceableModules
Some module reshuffling, no user functionality yet
2009-07-10 20:46:16 +00:00
ScriptEngine
Make dataserver() return a 0 when agent id offline, instead of a timeout
2010-07-29 23:20:38 +01:00
UserStatistics
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00