mirror of
https://github.com/opensim/opensim.git
synced 2026-05-20 06:51:26 +08:00
* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
336 lines
13 KiB
C#
336 lines
13 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using System.Text;
|
|
using System.Threading;
|
|
using log4net;
|
|
using Nini.Config;
|
|
using OpenMetaverse;
|
|
using OpenMetaverse.Imaging;
|
|
using CSJ2K;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Region.Framework.Interfaces;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using OpenSim.Services.Interfaces;
|
|
|
|
namespace OpenSim.Region.CoreModules.Agent.TextureSender
|
|
{
|
|
public delegate void J2KDecodeDelegate(UUID assetID);
|
|
|
|
public class J2KDecoderModule : IRegionModule, IJ2KDecoder
|
|
{
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
/// <summary>Temporarily holds deserialized layer data information in memory</summary>
|
|
private readonly ExpiringCache<UUID, OpenJPEG.J2KLayerInfo[]> m_decodedCache = new ExpiringCache<UUID,OpenJPEG.J2KLayerInfo[]>();
|
|
/// <summary>List of client methods to notify of results of decode</summary>
|
|
private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>();
|
|
/// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary>
|
|
private IImprovedAssetCache m_cache;
|
|
/// <summary>Reference to a scene (doesn't matter which one as long as it can load the cache module)</summary>
|
|
private Scene m_scene;
|
|
|
|
#region IRegionModule
|
|
|
|
public string Name { get { return "J2KDecoderModule"; } }
|
|
public bool IsSharedModule { get { return true; } }
|
|
|
|
public J2KDecoderModule()
|
|
{
|
|
}
|
|
|
|
public void Initialise(Scene scene, IConfigSource source)
|
|
{
|
|
if (m_scene == null)
|
|
m_scene = scene;
|
|
|
|
scene.RegisterModuleInterface<IJ2KDecoder>(this);
|
|
}
|
|
|
|
public void PostInitialise()
|
|
{
|
|
m_cache = m_scene.RequestModuleInterface<IImprovedAssetCache>();
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
}
|
|
|
|
#endregion IRegionModule
|
|
|
|
#region IJ2KDecoder
|
|
|
|
public void BeginDecode(UUID assetID, byte[] j2kData, DecodedCallback callback)
|
|
{
|
|
OpenJPEG.J2KLayerInfo[] result;
|
|
|
|
// If it's cached, return the cached results
|
|
if (m_decodedCache.TryGetValue(assetID, out result))
|
|
{
|
|
callback(assetID, result);
|
|
}
|
|
else
|
|
{
|
|
// Not cached, we need to decode it.
|
|
// Add to notify list and start decoding.
|
|
// Next request for this asset while it's decoding will only be added to the notify list
|
|
// once this is decoded, requests will be served from the cache and all clients in the notifylist will be updated
|
|
bool decode = false;
|
|
lock (m_notifyList)
|
|
{
|
|
if (m_notifyList.ContainsKey(assetID))
|
|
{
|
|
m_notifyList[assetID].Add(callback);
|
|
}
|
|
else
|
|
{
|
|
List<DecodedCallback> notifylist = new List<DecodedCallback>();
|
|
notifylist.Add(callback);
|
|
m_notifyList.Add(assetID, notifylist);
|
|
decode = true;
|
|
}
|
|
}
|
|
|
|
// Do Decode!
|
|
if (decode)
|
|
DoJ2KDecode(assetID, j2kData);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Provides a synchronous decode so that caller can be assured that this executes before the next line
|
|
/// </summary>
|
|
/// <param name="assetID"></param>
|
|
/// <param name="j2kData"></param>
|
|
public void Decode(UUID assetID, byte[] j2kData)
|
|
{
|
|
DoJ2KDecode(assetID, j2kData);
|
|
}
|
|
|
|
#endregion IJ2KDecoder
|
|
|
|
/// <summary>
|
|
/// Decode Jpeg2000 Asset Data
|
|
/// </summary>
|
|
/// <param name="assetID">UUID of Asset</param>
|
|
/// <param name="j2kData">JPEG2000 data</param>
|
|
private void DoJ2KDecode(UUID assetID, byte[] j2kData)
|
|
{
|
|
int DecodeTime = 0;
|
|
DecodeTime = Environment.TickCount;
|
|
OpenJPEG.J2KLayerInfo[] layers;
|
|
|
|
if (!TryLoadCacheForAsset(assetID, out layers))
|
|
{
|
|
try
|
|
{
|
|
List<int> layerStarts = CSJ2K.J2kImage.GetLayerBoundaries(new MemoryStream(j2kData));
|
|
|
|
if (layerStarts != null && layerStarts.Count > 0)
|
|
{
|
|
layers = new OpenJPEG.J2KLayerInfo[layerStarts.Count];
|
|
|
|
for (int i = 0; i < layerStarts.Count; i++)
|
|
{
|
|
OpenJPEG.J2KLayerInfo layer = new OpenJPEG.J2KLayerInfo();
|
|
|
|
if (i == 0)
|
|
layer.Start = 0;
|
|
else
|
|
layer.Start = layerStarts[i];
|
|
|
|
if (i == layerStarts.Count - 1)
|
|
layer.End = j2kData.Length;
|
|
else
|
|
layer.End = layerStarts[i + 1] - 1;
|
|
|
|
layers[i] = layer;
|
|
}
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
m_log.Warn("[J2KDecoderModule]: CSJ2K threw an exception decoding texture " + assetID + ": " + ex.Message);
|
|
}
|
|
|
|
if (layers == null || layers.Length == 0)
|
|
{
|
|
m_log.Warn("[J2KDecoderModule]: Failed to decode layer data for texture " + assetID + ", guessing sane defaults");
|
|
// Layer decoding completely failed. Guess at sane defaults for the layer boundaries
|
|
layers = CreateDefaultLayers(j2kData.Length);
|
|
}
|
|
|
|
// Cache Decoded layers
|
|
SaveFileCacheForAsset(assetID, layers);
|
|
}
|
|
|
|
// Notify Interested Parties
|
|
lock (m_notifyList)
|
|
{
|
|
if (m_notifyList.ContainsKey(assetID))
|
|
{
|
|
foreach (DecodedCallback d in m_notifyList[assetID])
|
|
{
|
|
if (d != null)
|
|
d.DynamicInvoke(assetID, layers);
|
|
}
|
|
m_notifyList.Remove(assetID);
|
|
}
|
|
}
|
|
}
|
|
|
|
private OpenJPEG.J2KLayerInfo[] CreateDefaultLayers(int j2kLength)
|
|
{
|
|
OpenJPEG.J2KLayerInfo[] layers = new OpenJPEG.J2KLayerInfo[5];
|
|
|
|
for (int i = 0; i < layers.Length; i++)
|
|
layers[i] = new OpenJPEG.J2KLayerInfo();
|
|
|
|
// These default layer sizes are based on a small sampling of real-world texture data
|
|
// with extra padding thrown in for good measure. This is a worst case fallback plan
|
|
// and may not gracefully handle all real world data
|
|
layers[0].Start = 0;
|
|
layers[1].Start = (int)((float)j2kLength * 0.02f);
|
|
layers[2].Start = (int)((float)j2kLength * 0.05f);
|
|
layers[3].Start = (int)((float)j2kLength * 0.20f);
|
|
layers[4].Start = (int)((float)j2kLength * 0.50f);
|
|
|
|
layers[0].End = layers[1].Start - 1;
|
|
layers[1].End = layers[2].Start - 1;
|
|
layers[2].End = layers[3].Start - 1;
|
|
layers[3].End = layers[4].Start - 1;
|
|
layers[4].End = j2kLength;
|
|
|
|
return layers;
|
|
}
|
|
|
|
private void SaveFileCacheForAsset(UUID AssetId, OpenJPEG.J2KLayerInfo[] Layers)
|
|
{
|
|
m_decodedCache.AddOrUpdate(AssetId, Layers, TimeSpan.FromMinutes(10));
|
|
|
|
if (m_cache != null)
|
|
{
|
|
AssetBase layerDecodeAsset = new AssetBase();
|
|
layerDecodeAsset.ID = "j2kCache_" + AssetId.ToString();
|
|
layerDecodeAsset.Local = true;
|
|
layerDecodeAsset.Name = layerDecodeAsset.ID;
|
|
layerDecodeAsset.Temporary = true;
|
|
layerDecodeAsset.Type = (sbyte)AssetType.Notecard;
|
|
|
|
#region Serialize Layer Data
|
|
|
|
StringBuilder stringResult = new StringBuilder();
|
|
string strEnd = "\n";
|
|
for (int i = 0; i < Layers.Length; i++)
|
|
{
|
|
if (i == Layers.Length - 1)
|
|
strEnd = String.Empty;
|
|
|
|
stringResult.AppendFormat("{0}|{1}|{2}{3}", Layers[i].Start, Layers[i].End, Layers[i].End - Layers[i].Start, strEnd);
|
|
}
|
|
|
|
layerDecodeAsset.Data = Util.UTF8.GetBytes(stringResult.ToString());
|
|
|
|
#endregion Serialize Layer Data
|
|
|
|
m_cache.Cache(layerDecodeAsset);
|
|
}
|
|
}
|
|
|
|
bool TryLoadCacheForAsset(UUID AssetId, out OpenJPEG.J2KLayerInfo[] Layers)
|
|
{
|
|
if (m_decodedCache.TryGetValue(AssetId, out Layers))
|
|
{
|
|
return true;
|
|
}
|
|
else if (m_cache != null)
|
|
{
|
|
string assetName = "j2kCache_" + AssetId.ToString();
|
|
AssetBase layerDecodeAsset = m_cache.Get(assetName);
|
|
|
|
if (layerDecodeAsset != null)
|
|
{
|
|
#region Deserialize Layer Data
|
|
|
|
string readResult = Util.UTF8.GetString(layerDecodeAsset.Data);
|
|
string[] lines = readResult.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries);
|
|
|
|
if (lines.Length == 0)
|
|
{
|
|
m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (empty) " + assetName);
|
|
m_cache.Expire(assetName);
|
|
return false;
|
|
}
|
|
|
|
Layers = new OpenJPEG.J2KLayerInfo[lines.Length];
|
|
|
|
for (int i = 0; i < lines.Length; i++)
|
|
{
|
|
string[] elements = lines[i].Split('|');
|
|
if (elements.Length == 3)
|
|
{
|
|
int element1, element2;
|
|
|
|
try
|
|
{
|
|
element1 = Convert.ToInt32(elements[0]);
|
|
element2 = Convert.ToInt32(elements[1]);
|
|
}
|
|
catch (FormatException)
|
|
{
|
|
m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (format) " + assetName);
|
|
m_cache.Expire(assetName);
|
|
return false;
|
|
}
|
|
|
|
Layers[i] = new OpenJPEG.J2KLayerInfo();
|
|
Layers[i].Start = element1;
|
|
Layers[i].End = element2;
|
|
}
|
|
else
|
|
{
|
|
m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (layout) " + assetName);
|
|
m_cache.Expire(assetName);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#endregion Deserialize Layer Data
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
}
|