This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-05-30 14:17:12 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
4e2caab756e1b7ebd58682efe92401e2e2d5a917
opensim
/
OpenSim
/
Region
/
ClientStack
/
LindenUDP
History
Justin Clark-Casey (justincc)
1270727c96
Merge branch 'moap'
2010-08-06 18:29:30 +01:00
..
Tests
Beginning work on the new LLUDP implementation
2009-10-05 17:38:14 -07:00
IncomingPacket.cs
* Added missing references to prebuild.xml and commented out the LindenUDP tests until a new test harness is written
2009-10-06 12:13:16 -07:00
IncomingPacketHistoryCollection.cs
* Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet
2009-10-06 02:38:00 -07:00
J2KImage.cs
Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
2010-07-04 14:59:15 -07:00
LLClientView.cs
start sending media url in object full updates
2010-07-26 23:34:18 +01:00
LLImageManager.cs
Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
2010-07-04 14:59:15 -07:00
LLUDPClient.cs
* Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement()
2010-03-05 17:04:20 -08:00
LLUDPServer.cs
* Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
2010-05-12 15:59:48 -07:00
OpenSimUDPBase.cs
minor: remove some mono compiler warnings
2009-11-09 17:09:56 +00:00
OutgoingPacket.cs
* Added missing references to prebuild.xml and commented out the LindenUDP tests until a new test harness is written
2009-10-06 12:13:16 -07:00
ThrottleRates.cs
* Moving parcel media and avatar update packets from the unthrottled category to task
2009-10-30 00:43:46 -07:00
TokenBucket.cs
Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
2010-05-27 19:02:20 +01:00
UnackedPacketCollection.cs
* Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue
2009-10-21 18:03:41 -07:00