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4ec2fc4cc2a04ed673bc965d0ebc3f004c1734fc
opensim/OpenSim/Region/CoreModules/World/Sound
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Justin Clark-Casey (justincc) 9925317239 Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
This is similar to commit d89faa which fixed the same kind of bug in TriggerSound()
2012-08-21 22:21:35 +01:00
..
SoundModule.cs
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
2012-08-21 22:21:35 +01:00
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