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On creating these items, the viewer sends a UDP AssetUploadRequest followed by a CreateInventoryItem. It was possible for the CreateInventoryItem/UpdateInventoryItem to occasionally outrace the AssetUploadRequest and fail to find an initialized Xfer object, at which point the item create would fail. So instead we always set up a Xfer object on either the asset or inventory item update request. This does not introduce a new race because code already exists to delay the item operation until the asset is uploaded if necessary (but this only worked if the xfer object already existed)
218 lines
8.4 KiB
C#
218 lines
8.4 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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{
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/// <summary>
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/// Manage asset transactions for a single agent.
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/// </summary>
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public class AgentAssetTransactions
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// Fields
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private bool m_dumpAssetsToFile;
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private Scene m_Scene;
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private Dictionary<UUID, AssetXferUploader> XferUploaders = new Dictionary<UUID, AssetXferUploader>();
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// Methods
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public AgentAssetTransactions(UUID agentID, Scene scene,
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bool dumpAssetsToFile)
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{
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m_Scene = scene;
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m_dumpAssetsToFile = dumpAssetsToFile;
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}
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/// <summary>
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/// Return the xfer uploader for the given transaction.
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/// </summary>
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/// <remarks>
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/// If an uploader does not already exist for this transaction then it is created, otherwise the existing
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/// uploader is returned.
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/// </remarks>
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/// <param name="transactionID"></param>
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/// <returns>The asset xfer uploader</returns>
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public AssetXferUploader RequestXferUploader(UUID transactionID)
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{
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AssetXferUploader uploader;
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lock (XferUploaders)
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{
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if (!XferUploaders.ContainsKey(transactionID))
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{
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uploader = new AssetXferUploader(this, m_Scene, m_dumpAssetsToFile);
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// m_log.DebugFormat(
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// "[AGENT ASSETS TRANSACTIONS]: Adding asset xfer uploader {0} since it didn't previously exist", transactionID);
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XferUploaders.Add(transactionID, uploader);
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}
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else
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{
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uploader = XferUploaders[transactionID];
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}
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}
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return uploader;
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}
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public void HandleXfer(ulong xferID, uint packetID, byte[] data)
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{
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AssetXferUploader foundUploader = null;
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lock (XferUploaders)
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{
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foreach (AssetXferUploader uploader in XferUploaders.Values)
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{
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// m_log.DebugFormat(
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// "[AGENT ASSETS TRANSACTIONS]: In HandleXfer, inspect xfer upload with xfer id {0}",
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// uploader.XferID);
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if (uploader.XferID == xferID)
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{
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foundUploader = uploader;
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break;
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}
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}
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}
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if (foundUploader != null)
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{
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// m_log.DebugFormat(
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// "[AGENT ASSETS TRANSACTIONS]: Found xfer uploader for xfer id {0}, packet id {1}, data length {2}",
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// xferID, packetID, data.Length);
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foundUploader.HandleXferPacket(xferID, packetID, data);
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}
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else
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{
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m_log.ErrorFormat(
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"[AGENT ASSET TRANSACTIONS]: Could not find uploader for xfer id {0}, packet id {1}, data length {2}",
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xferID, packetID, data.Length);
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}
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}
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public bool RemoveXferUploader(UUID transactionID)
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{
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lock (XferUploaders)
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{
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bool removed = XferUploaders.Remove(transactionID);
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if (!removed)
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m_log.WarnFormat(
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"[AGENT ASSET TRANSACTIONS]: Received request to remove xfer uploader with transaction ID {0} but none found",
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transactionID);
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// else
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// m_log.DebugFormat(
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// "[AGENT ASSET TRANSACTIONS]: Removed xfer uploader with transaction ID {0}", transactionID);
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return removed;
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}
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}
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public void RequestCreateInventoryItem(IClientAPI remoteClient,
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UUID transactionID, UUID folderID, uint callbackID,
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string description, string name, sbyte invType,
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sbyte type, byte wearableType, uint nextOwnerMask)
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{
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AssetXferUploader uploader = RequestXferUploader(transactionID);
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uploader.RequestCreateInventoryItem(
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remoteClient, transactionID, folderID, callbackID,
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description, name, invType, type, wearableType, nextOwnerMask);
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}
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/// <summary>
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/// Get an uploaded asset. If the data is successfully retrieved,
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/// the transaction will be removed.
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/// </summary>
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/// <param name="transactionID"></param>
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/// <returns>The asset if the upload has completed, null if it has not.</returns>
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private AssetBase GetTransactionAsset(UUID transactionID)
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{
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lock (XferUploaders)
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{
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if (XferUploaders.ContainsKey(transactionID))
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{
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AssetXferUploader uploader = XferUploaders[transactionID];
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AssetBase asset = uploader.GetAssetData();
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RemoveXferUploader(transactionID);
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return asset;
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}
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}
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return null;
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}
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public void RequestUpdateTaskInventoryItem(IClientAPI remoteClient,
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SceneObjectPart part, UUID transactionID,
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TaskInventoryItem item)
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{
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AssetBase asset = GetTransactionAsset(transactionID);
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// Only legacy viewers use this, and they prefer CAPS, which
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// we have, so this really never runs.
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// Allow it, but only for "safe" types.
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if ((InventoryType)item.InvType != InventoryType.Notecard &&
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(InventoryType)item.InvType != InventoryType.LSL)
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return;
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if (asset != null)
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{
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// m_log.DebugFormat(
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// "[AGENT ASSETS TRANSACTIONS]: Updating item {0} in {1} for transaction {2}",
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// item.Name, part.Name, transactionID);
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asset.FullID = UUID.Random();
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asset.Name = item.Name;
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asset.Description = item.Description;
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asset.Type = (sbyte)item.Type;
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item.AssetID = asset.FullID;
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m_Scene.AssetService.Store(asset);
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}
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}
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public void RequestUpdateInventoryItem(IClientAPI remoteClient,
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UUID transactionID, InventoryItemBase item)
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{
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AssetXferUploader uploader = RequestXferUploader(transactionID);
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uploader.RequestUpdateInventoryItem(remoteClient, transactionID, item);
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}
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}
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} |