Files
opensim/OpenSim/Region/Environment/Modules/XferModule.cs
MW bfd36e2e83 Some work on Module loading/management.
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them).
Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). 
Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. 
Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
2007-09-04 13:43:56 +00:00

181 lines
5.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Utilities;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Interfaces;
namespace OpenSim.Region.Environment.Modules
{
public class XferModule : IRegionModule
{
public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>();
public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>();
private Scene m_scene;
public XferModule()
{
}
public void Initialise(Scene scene)
{
m_scene = scene;
m_scene.EventManager.OnNewClient += NewClient;
m_scene.RegisterAPIMethod("API_AddXferFile", new ModuleAPIMethod2<bool, string, byte[]>(this.AddNewFile));
}
public void PostInitialise()
{
}
public void CloseDown()
{
}
public string GetName()
{
return "XferModule";
}
public bool IsSharedModule()
{
return false;
}
public void NewClient(IClientAPI client)
{
client.OnRequestXfer += RequestXfer;
client.OnConfirmXfer += AckPacket;
}
/// <summary>
///
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="xferID"></param>
/// <param name="fileName"></param>
public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName)
{
lock (NewFiles)
{
if (NewFiles.ContainsKey(fileName))
{
if (!Transfers.ContainsKey(xferID))
{
byte[] fileData = NewFiles[fileName];
XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient);
Transfers.Add(xferID, transaction);
NewFiles.Remove(fileName);
transaction.StartSend();
}
}
}
}
public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet)
{
if (this.Transfers.ContainsKey(xferID))
{
Transfers[xferID].AckPacket(packet);
}
}
public bool AddNewFile(string fileName, byte[] data)
{
lock (NewFiles)
{
if (NewFiles.ContainsKey(fileName))
{
NewFiles[fileName] = data;
}
else
{
NewFiles.Add(fileName, data);
}
}
return true;
}
public class XferDownLoad
{
public byte[] Data = new byte[0];
public string FileName = "";
public ulong XferID = 0;
public int DataPointer = 0;
public uint Packet = 0;
public IClientAPI Client;
public uint Serial = 1;
private bool complete = false;
public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client)
{
FileName = fileName;
Data = data;
XferID = xferID;
Client = client;
}
public XferDownLoad()
{
}
public void StartSend()
{
if (Data.Length < 1000)
{
// for now (testing ) we only support files under 1000 bytes
byte[] transferData = new byte[Data.Length + 4];
Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4);
Array.Copy(Data, 0, transferData, 4, Data.Length);
Client.SendXferPacket(XferID, 0 + 0x80000000, transferData);
complete = true;
}
else
{
byte[] transferData = new byte[1000 +4];
Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4);
Array.Copy(Data, 0, transferData, 4, 1000);
Client.SendXferPacket(XferID, 0 , transferData);
Packet++;
DataPointer = 1000;
}
}
public void AckPacket(uint packet)
{
if (!complete)
{
if ((Data.Length - DataPointer) > 1000)
{
byte[] transferData = new byte[1000];
Array.Copy(Data, DataPointer, transferData, 0, 1000);
Client.SendXferPacket(XferID, Packet, transferData);
Packet++;
DataPointer += 1000;
}
else
{
byte[] transferData = new byte[Data.Length - DataPointer];
Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer);
uint endPacket = Packet |= (uint)0x80000000;
Client.SendXferPacket(XferID, endPacket, transferData);
Packet++;
DataPointer += (Data.Length - DataPointer);
complete = true;
}
}
}
}
}
}