Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-20 07:05:46 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
50ea2e0d67a9edee86d76b2fa8d4561710326461
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
History
Oren Hurvitz 50ea2e0d67 Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene
2014-01-18 01:26:30 +00:00
..
Plugins
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
2013-11-15 21:45:08 +00:00
Properties
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
2013-10-04 23:33:47 +01:00
ApiManager.cs
Add osForceAttachToAvatar() and osForceDetachFromAvatar()
2012-04-24 00:03:57 +01:00
AsyncCommandManager.cs
Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
2013-05-31 23:00:10 +01:00
LS_Api.cs
Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene
2014-01-18 01:26:30 +00:00
LSL_Api.cs
Fixed llTextBox error message text
2014-01-10 20:43:24 +00:00
MOD_Api.cs
Fix problem with modInvoke defined integer constants being build into
2013-08-02 09:44:01 -07:00
OSSL_Api.cs
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
2013-09-27 19:14:21 +01:00
Powered by Gitea Version: 1.25.5 Page: 279ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API