Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-06-12 07:15:34 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
515bf6d7dcce10d5e32db489c0d6247bd3b2a615
opensim/OpenSim/Region/ClientStack
History
Teravus Ovares 515bf6d7dc * Patch from RemedyTomm Mantis 3440
* Revamps the server side texture pipeline
* Textures should load faster, get clogged less, and be less blurry
* Minor tweak to ensure the outgoing texture throttle stays private.
* Fixes mantis 3440
2009-04-10 08:30:21 +00:00
..
LindenUDP
* Patch from RemedyTomm Mantis 3440
2009-04-10 08:30:21 +00:00
ClientStackManager.cs
* optimized usings.
2009-02-12 09:53:12 +00:00
ClientStackUserSettings.cs
* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
2008-11-05 20:42:37 +00:00
IClientNetworkServer.cs
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
2009-03-02 14:42:01 +00:00
RegionApplicationBase.cs
* Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services.
2009-04-03 20:56:36 +00:00
ThrottleSettings.cs
* Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output)
2008-10-03 18:06:45 +00:00
Powered by Gitea Version: 1.25.5 Page: 351ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API