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531f64a53bbd084dd8d0b33ae6c49821c74d718a
opensim
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OpenSim
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SimpleApp
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MW
531f64a53b
Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-16 16:31:32 +00:00
..
Properties
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
ComplexObject.cs
The 'Party Party Groupie Groupie Life is a game' commit:
2007-08-15 21:24:25 +00:00
CpuCounterObject.cs
* Exploring Group/Part from an app perspective.
2007-08-15 16:57:47 +00:00
FileSystemObject.cs
* Again, FileSystemObject reports filename.
2007-08-15 17:15:41 +00:00
MyNpcCharacter.cs
Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-16 16:31:32 +00:00
MyWorld.cs
The 'Party Party Groupie Groupie Life is a game' commit:
2007-08-15 21:24:25 +00:00
Program.cs
Can now set the plugins for standalone mode's Inventory database (default sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).
2007-08-16 11:24:40 +00:00