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54360dd20ef4034e33bfeadcb067d8ff6cbf7e70
opensim/OpenSim/Region/Framework
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Justin Clark-Casey (justincc) 54360dd20e When a client connects to a scene, send other avatar appearance data asynchronously to reduce hold up in the IN UDP packet processing loop.
This is already being done for the initial object data send.
2011-12-08 18:39:56 +00:00
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Interfaces
On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.
2011-12-08 18:34:23 +00:00
Scenes
When a client connects to a scene, send other avatar appearance data asynchronously to reduce hold up in the IN UDP packet processing loop.
2011-12-08 18:39:56 +00:00
ModuleLoader.cs
Make it more obvious when it happens that DLL plugin loading fails. Improve exception output on Windows.
2011-04-11 21:51:17 +01:00
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