Files
opensim/OpenSim/Data/MSSQL/MSSQLAssetData.cs
Sean Dague a1cc0e436f changes to allow asset_source to be specified in the opensim.ini
this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
2008-04-23 19:13:06 +00:00

231 lines
8.9 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using libsecondlife;
using log4net;
using OpenSim.Framework;
namespace OpenSim.Data.MSSQL
{
internal class MSSQLAssetData : AssetDataBase
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private MSSQLManager database;
#region IAssetProvider Members
private void UpgradeAssetsTable(string tableName)
{
// null as the version, indicates that the table didn't exist
if (tableName == null)
{
m_log.Info("[ASSETS]: Creating new database tables");
database.ExecuteResourceSql("CreateAssetsTable.sql");
return;
}
}
/// <summary>
/// Ensure that the assets related tables exists and are at the latest version
/// </summary>
private void TestTables()
{
Dictionary<string, string> tableList = new Dictionary<string, string>();
tableList["assets"] = null;
database.GetTableVersion(tableList);
UpgradeAssetsTable(tableList["assets"]);
}
override public AssetBase FetchAsset(LLUUID assetID)
{
AssetBase asset = null;
Dictionary<string, string> param = new Dictionary<string, string>();
param["id"] = assetID.ToString();
IDbCommand result = database.Query("SELECT * FROM assets WHERE id = @id", param);
IDataReader reader = result.ExecuteReader();
asset = database.getAssetRow(reader);
reader.Close();
result.Dispose();
return asset;
}
override public void CreateAsset(AssetBase asset)
{
if (ExistsAsset((LLUUID) asset.FullID))
{
return;
}
SqlCommand cmd =
new SqlCommand(
"INSERT INTO assets ([id], [name], [description], [assetType], [invType], [local], [temporary], [data])" +
" VALUES " +
"(@id, @name, @description, @assetType, @invType, @local, @temporary, @data)",
database.getConnection());
using (cmd)
{
//SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar);
//p.Value = asset.FullID.ToString();
cmd.Parameters.AddWithValue("id", asset.FullID.ToString());
cmd.Parameters.AddWithValue("name", asset.Name);
cmd.Parameters.AddWithValue("description", asset.Description);
SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt);
e.Value = asset.Type;
SqlParameter f = cmd.Parameters.Add("invType", SqlDbType.TinyInt);
f.Value = asset.InvType;
SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt);
g.Value = asset.Local;
SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt);
h.Value = asset.Temporary;
SqlParameter i = cmd.Parameters.Add("data", SqlDbType.Image);
i.Value = asset.Data;
try
{
cmd.ExecuteNonQuery();
}
catch (Exception)
{
throw;
}
cmd.Dispose();
}
}
override public void UpdateAsset(AssetBase asset)
{
SqlCommand command = new SqlCommand("UPDATE assets set id = @id, " +
"name = @name, " +
"description = @description," +
"assetType = @assetType," +
"invType = @invType," +
"local = @local," +
"temporary = @temporary," +
"data = @data where " +
"id = @keyId;", database.getConnection());
SqlParameter param1 = new SqlParameter("@id", asset.FullID.ToString());
SqlParameter param2 = new SqlParameter("@name", asset.Name);
SqlParameter param3 = new SqlParameter("@description", asset.Description);
SqlParameter param4 = new SqlParameter("@assetType", asset.Type);
SqlParameter param5 = new SqlParameter("@invType", asset.InvType);
SqlParameter param6 = new SqlParameter("@local", asset.Local);
SqlParameter param7 = new SqlParameter("@temporary", asset.Temporary);
SqlParameter param8 = new SqlParameter("@data", asset.Data);
SqlParameter param9 = new SqlParameter("@keyId", asset.FullID.ToString());
command.Parameters.Add(param1);
command.Parameters.Add(param2);
command.Parameters.Add(param3);
command.Parameters.Add(param4);
command.Parameters.Add(param5);
command.Parameters.Add(param6);
command.Parameters.Add(param7);
command.Parameters.Add(param8);
command.Parameters.Add(param9);
try
{
command.ExecuteNonQuery();
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
}
override public bool ExistsAsset(LLUUID uuid)
{
if (FetchAsset(uuid) != null)
{
return true;
}
return false;
}
/// <summary>
/// All writes are immediately commited to the database, so this is a no-op
/// </summary>
override public void CommitAssets()
{
}
#endregion
#region IPlugin Members
override public void Initialise(string connect)
{
// TODO: this would allow you to pass in connnect info as
// a string instead of file, if someone writes the support
Initialise();
}
override public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini");
string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source");
string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog");
string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info");
string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
database =
new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
settingPassword);
TestTables();
}
override public string Version
{
// get { return database.getVersion(); }
get { return database.getVersion(); }
}
override public string Name
{
get { return "MSSQL Asset storage engine"; }
}
#endregion
}
}