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551f2af39f2bc003bef9ba388ccb4a6d87f2f36b
opensim
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OpenSim
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Tedd Hansen
551f2af39f
LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
2007-08-18 20:53:13 +00:00
..
Application
* Added new terrain-sim <simname> <terrain commands...> function to run terrain commands on a specific sim.
2007-08-17 22:44:34 +00:00
ClientStack
Deleted old inventoryCache.cs
2007-08-16 16:57:30 +00:00
Communications
Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-16 16:31:32 +00:00
Environment
When teleporting to distant region, you can now go to the point you want to go to, instead of the default 128,128
2007-08-18 17:10:54 +00:00
Examples
/SimpleApp
Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new).
2007-08-16 18:22:08 +00:00
GridInterfaces
Deleted some unused code.
2007-08-13 13:37:50 +00:00
Physics
Applied danx0r 's ODE patch [mantis issue 263]
2007-08-11 17:54:46 +00:00
ScriptEngine
LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
2007-08-18 20:53:13 +00:00
Storage
Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new).
2007-08-16 18:22:08 +00:00
Terrain.BasicTerrain
* Applied dalien's terrain help patch (thanks!)
2007-08-17 22:57:46 +00:00