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55a9bbc6ce5ee9e0ffbd2da2bb0a10b2ea1f7325
opensim
/
OpenSim
/
Region
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ClientStack
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Linden
/
UDP
History
Diva Canto
5b7a585b4f
Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.
2015-11-27 08:22:30 -08:00
..
Properties
On to 0.8.3!
2015-10-18 21:51:49 -07:00
Tests
seems to compile ( tests comented out)
2015-09-02 19:54:53 +01:00
IncomingPacket.cs
Revert "Merge master into teravuswork", it should have been avination, not master.
2012-11-15 10:05:16 -05:00
IncomingPacketHistoryCollection.cs
First stab at cleaning up Caps. Compiles. Untested.
2011-04-30 09:24:15 -07:00
J2KImage.cs
Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does."
2015-03-04 14:36:26 -05:00
LLClientView.cs
Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.
2015-11-27 08:22:30 -08:00
LLImageManager.cs
Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does."
2015-03-04 14:36:26 -05:00
LLUDPClient.cs
check if a packet can be sent imediatly without accounting it as sent on throttles when it is enqueued for later send.
2015-11-10 23:17:56 +00:00
LLUDPServer.cs
removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
2015-09-22 18:39:59 +01:00
LLUDPServerCommands.cs
removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
2015-09-22 18:39:59 +01:00
OpenSimUDPBase.cs
bad merge?
2015-09-01 14:54:35 +01:00
OutgoingPacket.cs
First stab at cleaning up Caps. Compiles. Untested.
2011-04-30 09:24:15 -07:00
PacketPool.cs
Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType()
2013-08-16 00:58:25 +01:00
ThrottleRates.cs
bad merge?
2015-09-01 14:54:35 +01:00
TokenBucket.cs
add a missing override
2015-11-21 19:56:57 +00:00
UnackedPacketCollection.cs
Comment out the debugging statements added in the last commit. Keeping
2014-12-30 14:43:42 -08:00