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57d1a7bced4889addd6a35b323e0715aaff4cd12
opensim/OpenSim.Storage/LocalStorageDb4o
History
MW f41e5343c5 updated Build/project files to include the new projects and new files.
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-15 14:54:53 +00:00
..
AssemblyInfo.cs
brought zircon branch into trunk
2007-03-22 10:11:15 +00:00
Db4LocalStorage.cs
EXTERM-INATED. (Add warnings produced by WriteLine change have been updated to include Log Priority)
2007-05-12 15:44:10 +00:00
MapStorage.cs
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-11 05:19:27 +00:00
OpenSim.Storage.LocalStorageDb4o.csproj
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
2007-04-02 10:46:59 +00:00
OpenSim.Storage.LocalStorageDb4o.dll.build
updated Build/project files to include the new projects and new files.
2007-05-15 14:54:53 +00:00
UUIDQuery.cs
Small clean up of files and directories
2007-04-25 13:03:48 +00:00
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