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opensim
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588361e2a2398b963871762c2b5485c6a086cf47
opensim
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OpenSim
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ScriptEngine
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John Hurliman
588361e2a2
Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed
2009-10-23 01:02:36 -07:00
..
DotNetEngine
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00
Interfaces
Experimental. Set attachment flag early on rezzing from inventory.
2009-09-01 01:53:54 +01:00
Shared
Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed
2009-10-23 01:02:36 -07:00
XEngine
Add support for display of the script compilation errors in the script editor's
2009-10-17 22:36:44 +01:00